pokecrystal/engine/battle/effect_commands/foresight.asm

24 lines
377 B
NASM

BattleCommand_Foresight: ; 376a0
; foresight
ld a, [AttackMissed]
and a
jr nz, .failed
call CheckHiddenOpponent
jr nz, .failed
ld a, BATTLE_VARS_SUBSTATUS1_OPP
call GetBattleVarAddr
bit SUBSTATUS_IDENTIFIED, [hl]
jr nz, .failed
set SUBSTATUS_IDENTIFIED, [hl]
call AnimateCurrentMove
ld hl, IdentifiedText
jp StdBattleTextBox
.failed
jp FailForesight
; 376c2