pokecrystal/audio/music/viridiancity.asm

784 lines
8.8 KiB
NASM

Music_ViridianCity:
channel_count 4
channel 1, Music_ViridianCity_Ch1
channel 2, Music_ViridianCity_Ch2
channel 3, Music_ViridianCity_Ch3
channel 4, Music_ViridianCity_Ch4
Music_ViridianCity_Ch1:
tempo 157
volume 7, 7
stereo_panning FALSE, TRUE
duty_cycle 2
vibrato 18, 3, 4
note_type 12, 10, 7
octave 3
note F#, 1
rest 3
note F#, 2
rest 4
note F#, 2
rest 2
note F#, 1
rest 1
note F#, 4
rest 2
octave 4
note D_, 2
rest 2
octave 3
note A_, 2
rest 2
note F#, 1
rest 1
note F#, 1
rest 3
note F#, 2
rest 4
note F#, 2
rest 2
note G_, 1
rest 1
rest 4
note G_, 8
rest 4
.mainloop:
sound_call .sub1
rest 4
sound_call .sub1
octave 4
note C_, 4
sound_call .sub2
octave 4
note B_, 2
note G_, 2
note D_, 2
octave 3
note B_, 2
note F#, 2
note E_, 2
note F#, 1
rest 1
note A_, 1
rest 3
note F#, 2
note A_, 1
rest 1
octave 4
note C#, 1
rest 1
rest 2
octave 3
note A_, 1
rest 1
octave 4
note C#, 1
rest 1
note F#, 1
rest 1
volume_envelope 8, 7
octave 5
note F#, 4
note F_, 4
volume_envelope 10, 7
octave 3
note G_, 6
note B_, 8
octave 4
note E_, 2
rest 2
note E_, 2
octave 3
note B_, 4
note G_, 2
note F#, 2
note E_, 4
note D_, 2
octave 2
note A_, 2
octave 3
note D_, 1
rest 1
note F#, 1
rest 3
note D_, 2
note F#, 1
rest 1
note A_, 1
rest 1
rest 2
note F#, 2
note A_, 1
rest 1
octave 4
note C_, 1
rest 1
note D#, 2
note C_, 2
octave 3
note B_, 2
note A_, 2
sound_call .sub2
octave 4
note A_, 2
note G_, 2
note D_, 2
note G_, 2
octave 3
note F#, 2
note E_, 2
note F#, 1
rest 1
note A_, 1
rest 3
note F#, 2
note A_, 1
rest 1
octave 4
note C_, 1
rest 1
rest 2
note E_, 2
rest 2
note C_, 2
rest 2
octave 3
note A_, 2
rest 2
note F#, 2
note G_, 6
note B_, 1
rest 1
octave 4
note E_, 4
note F#, 2
note G_, 6
note E_, 2
rest 2
octave 3
note G_, 2
octave 4
note E_, 2
rest 2
note F#, 6
note D_, 4
octave 3
note A_, 4
note F#, 4
note G_, 1
rest 3
note G_, 8
note A#, 4
sound_loop 0, .mainloop
.sub1:
octave 3
note A_, 1
rest 3
note A_, 2
rest 4
note A_, 2
rest 2
note A_, 1
rest 1
octave 4
note C_, 4
rest 2
octave 3
note A_, 2
rest 2
octave 4
note C_, 2
octave 3
note A_, 1
rest 1
octave 4
note C_, 1
rest 1
octave 3
note B_, 1
rest 3
note G_, 2
rest 4
note G_, 2
rest 2
octave 4
note D_, 2
rest 2
octave 3
note B_, 2
rest 2
note G_, 1
rest 1
note G_, 4
rest 2
note B_, 1
rest 1
octave 4
note D_, 1
rest 3
note D_, 2
rest 4
note D_, 2
rest 2
note D_, 1
rest 1
octave 3
note G_, 4
rest 2
octave 4
note C#, 1
rest 1
note E_, 1
rest 1
note D_, 4
note C#, 1
rest 1
octave 3
note A_, 1
rest 3
note F#, 2
rest 4
note F#, 2
rest 2
note G_, 1
rest 1
rest 4
note G_, 8
sound_ret
.sub2:
octave 3
note B_, 2
note D_, 2
note G_, 1
rest 1
note B_, 1
rest 3
note G_, 2
note B_, 1
rest 1
octave 4
note D_, 1
rest 1
rest 2
octave 3
note B_, 2
octave 4
note D_, 1
rest 1
note G_, 1
rest 1
sound_ret
Music_ViridianCity_Ch2:
vibrato 16, 4, 6
duty_cycle 1
note_type 12, 11, 7
stereo_panning TRUE, FALSE
octave 2
note D_, 4
rest 2
note A_, 1
rest 1
note A_, 4
rest 4
note D_, 4
rest 2
note A_, 1
rest 1
note A_, 1
rest 1
octave 3
note C#, 4
octave 2
note A_, 1
rest 1
note D_, 4
rest 2
note A_, 1
rest 1
note A_, 4
rest 2
note E_, 1
rest 1
rest 4
note E_, 8
rest 4
.mainloop:
sound_call .sub1
rest 4
sound_call .sub1
octave 2
note F#, 4
sound_call .sub2
note G_, 4
rest 2
octave 3
note D_, 1
rest 1
octave 2
note G_, 1
rest 1
octave 3
note D_, 4
octave 2
note B_, 2
sound_call .sub3
rest 2
note F#, 2
rest 2
octave 3
note C#, 1
rest 1
note C#, 4
note C_, 4
sound_call .sub4
note E_, 4
rest 2
note B_, 1
rest 1
note E_, 2
note B_, 2
note G_, 4
note D_, 4
rest 2
note A_, 1
rest 1
note A_, 4
note C_, 2
note C#, 2
rest 2
note D#, 2
note A_, 1
rest 1
octave 3
note C_, 1
rest 1
note D#, 2
note C_, 2
octave 2
note A_, 2
note F#, 2
sound_call .sub2
note G_, 4
rest 2
note B_, 1
rest 1
note G_, 1
rest 1
note B_, 4
note G_, 2
sound_call .sub3
rest 2
note F#, 2
rest 2
note A_, 2
rest 2
octave 3
note C_, 2
rest 2
octave 2
note D#, 2
sound_call .sub4
note E_, 4
rest 2
note A#, 1
rest 1
note A#, 4
rest 2
note G_, 1
rest 1
note D_, 4
rest 2
note A_, 1
rest 1
note A_, 4
rest 2
note D_, 1
rest 1
note E_, 1
rest 3
note E_, 8
octave 1
note A_, 4
sound_loop 0, .mainloop
.sub1:
octave 2
note D_, 4
rest 2
note A_, 1
rest 1
note A_, 4
rest 4
note D#, 4
rest 2
note A_, 1
rest 1
note A_, 1
rest 1
octave 3
note C_, 4
octave 2
note A_, 1
rest 1
note E_, 4
rest 2
note B_, 1
rest 1
note B_, 4
rest 4
note E_, 4
rest 2
note B_, 1
rest 1
note B_, 1
rest 1
octave 3
note D_, 4
octave 2
note B_, 1
rest 1
note G_, 4
rest 2
octave 3
note D_, 1
rest 1
note D_, 4
rest 4
octave 2
note A_, 4
rest 2
octave 3
note E_, 1
rest 1
note E_, 1
rest 1
note G_, 4
note E_, 1
rest 1
octave 2
note D_, 4
rest 2
note A_, 1
rest 1
note A_, 4
rest 2
note E_, 1
rest 1
rest 4
note E_, 8
sound_ret
.sub2:
note G_, 4
rest 2
octave 3
note D_, 1
rest 1
note D_, 4
octave 2
note F_, 2
note F#, 2
sound_ret
.sub3:
note F#, 4
rest 2
octave 3
note C#, 1
rest 1
note C#, 4
octave 2
note E_, 2
note F_, 2
sound_ret
.sub4:
octave 2
note E_, 4
rest 2
note B_, 1
rest 1
note B_, 4
note D_, 2
note D#, 2
sound_ret
Music_ViridianCity_Ch3:
vibrato 18, 2, 4
note_type 12, 1, 3
stereo_panning TRUE, TRUE
octave 4
note A_, 1
rest 3
note A_, 2
rest 4
note A_, 2
rest 2
note A_, 1
rest 1
note A_, 4
rest 2
octave 5
note F#, 2
rest 2
note C#, 2
rest 2
octave 4
note A_, 1
rest 1
note A_, 1
rest 3
note A_, 2
rest 4
note A_, 2
rest 2
octave 5
note D_, 1
rest 1
rest 4
note D_, 8
note F#, 2
note G_, 2
.mainloop:
volume_envelope 1, 3
sound_call .sub1
octave 5
note F#, 2
note G_, 2
sound_call .sub1
note E_, 4
vibrato 24, 2, 5
volume_envelope 2, 5
note B_, 12
note G_, 4
octave 6
note D_, 8
note E_, 2
note D_, 2
note C#, 2
octave 5
note B_, 2
note A_, 12
note F#, 4
note A_, 8
note A_, 4
note G#, 4
note E_, 10
note E_, 2
note F#, 2
note G_, 2
rest 2
note G_, 2
note F#, 4
note E_, 4
note G_, 4
note F#, 12
note D_, 4
note A_, 4
rest 4
octave 6
note C_, 8
octave 5
note B_, 12
octave 6
note C#, 2
note D_, 2
note E_, 2
rest 2
note D_, 2
rest 2
note C#, 2
rest 2
octave 5
note B_, 2
rest 2
note A_, 10
note A_, 2
note B_, 2
octave 6
note C_, 2
rest 2
octave 5
note B_, 2
rest 2
note A_, 2
rest 2
note F#, 2
rest 2
note G_, 12
note G_, 2
note A_, 2
note A#, 6
note A_, 2
rest 2
note G_, 2
note A#, 2
rest 2
note A_, 14
rest 4
note D_, 1
rest 3
note D_, 8
note E_, 4
sound_loop 0, .mainloop
.sub1:
octave 5
note A_, 2
rest 2
note G_, 2
rest 2
note F#, 2
rest 6
rest 2
note F#, 2
note G_, 2
note A_, 2
rest 2
note A_, 2
note G_, 2
note F#, 2
note G_, 2
note E_, 2
octave 4
note B_, 2
rest 4
note B_, 2
rest 2
octave 5
note G_, 2
rest 2
note D_, 2
rest 2
octave 4
note B_, 1
rest 1
note B_, 4
octave 5
note E_, 2
note F#, 2
note G_, 2
rest 2
note F#, 2
rest 2
note E_, 2
rest 6
rest 2
note E_, 2
note F#, 2
note G_, 2
rest 2
note G_, 2
note F#, 2
note E_, 2
note F#, 2
note D_, 2
octave 4
note A_, 2
rest 4
note A_, 2
rest 2
octave 5
note D_, 1
rest 1
rest 4
note D_, 8
sound_ret
Music_ViridianCity_Ch4:
toggle_noise 3
drum_speed 12
sound_call .sub1
sound_call .sub2
.mainloop:
sound_call .sub1
sound_call .sub1
sound_call .sub1
sound_call .sub2
sound_call .sub1
sound_call .sub1
sound_call .sub1
sound_call .sub2
sound_call .sub3
sound_call .sub4
sound_call .sub3
sound_call .sub3
sound_call .sub3
sound_call .sub4
sound_call .sub3
sound_call .sub3
sound_loop 0, .mainloop
.sub1:
drum_note 5, 2
drum_note 5, 2
drum_note 3, 2
drum_note 5, 4
drum_note 3, 2
drum_note 5, 2
drum_note 7, 2
drum_note 5, 2
drum_note 5, 2
drum_note 3, 4
drum_note 5, 2
drum_note 3, 2
drum_note 5, 2
drum_note 7, 2
sound_ret
.sub2:
drum_note 5, 2
drum_note 5, 2
drum_note 3, 2
drum_note 5, 4
drum_note 3, 2
drum_note 5, 2
drum_note 7, 2
drum_note 5, 2
drum_note 5, 2
drum_note 7, 4
drum_note 3, 2
drum_note 3, 2
drum_note 11, 2
drum_note 11, 2
sound_ret
.sub3:
drum_note 4, 2
drum_note 7, 2
drum_note 3, 2
drum_note 4, 2
drum_note 4, 2
drum_note 7, 2
drum_note 3, 4
drum_note 4, 2
drum_note 7, 2
drum_note 3, 2
drum_note 4, 2
drum_note 4, 2
drum_note 7, 2
drum_note 3, 2
drum_note 4, 2
sound_ret
.sub4:
drum_note 4, 2
drum_note 7, 2
drum_note 3, 2
drum_note 4, 2
drum_note 4, 2
drum_note 7, 2
drum_note 3, 4
drum_note 4, 2
drum_note 7, 2
drum_note 3, 2
drum_note 4, 2
drum_note 4, 2
drum_note 3, 2
drum_note 3, 2
drum_note 7, 2
sound_ret