pokecrystal/gfx/pics/246/frames.asm

14 lines
203 B
NASM

dw .frame1
dw .frame2
dw .frame3
.frame1
db $00 ; bitmask
db $19
.frame2
db $01 ; bitmask
db $1a, $1b, $1c, $1d, $1e, $1f, $20, $21, $22
.frame3
db $02 ; bitmask
db $23, $24, $25, $26
; 0xd97c0