.. |
audio_constants.asm
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Update audio macros and arguments
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2019-09-02 03:41:25 -05:00 |
battle_anim_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
battle_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
battle_tower_constants.asm
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Remove some more raw addresses
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2020-06-21 12:21:47 -04:00 |
collision_constants.asm
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Revert "Factor out tables into data/overworld/"
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2020-07-22 20:21:26 -04:00 |
credits_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
cry_constants.asm
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…
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deco_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
engine_flags.asm
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Move EngineFlags and SpecialsPointers into data/engine/
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2020-07-22 20:24:53 -04:00 |
event_flags.asm
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SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE
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2020-07-17 13:01:48 -04:00 |
gfx_constants.asm
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Apply SPRITE_GFX_LIST_CAPACITY to wUsedSprites
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2018-10-27 20:21:00 -04:00 |
hardware_constants.asm
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Fix usage of rIE and rSC constants
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2019-05-25 17:59:50 +02:00 |
icon_constants.asm
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Add meaningful aliases for wd265
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2018-07-29 00:25:52 -04:00 |
input_constants.asm
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…
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item_constants.asm
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Eliminate enum: use const instead, with case-by-case parallel const implementations
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2020-07-08 15:30:23 -04:00 |
item_data_constants.asm
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Disassemble the final English debug ROM
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2020-07-13 15:18:28 -04:00 |
landmark_constants.asm
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Add a `LANDMARK_` prefix to landmark constants
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2020-03-15 19:50:39 -04:00 |
map_constants.asm
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Eliminate enum: use const instead, with case-by-case parallel const implementations
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2020-07-08 15:30:23 -04:00 |
map_data_constants.asm
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Identify some time-related data
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2020-08-11 14:12:59 -04:00 |
map_object_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
map_setup_constants.asm
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Define map setup commands as macros like other script commands
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2020-07-13 20:44:16 -04:00 |
mart_constants.asm
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Separate Mart constants from item data constants
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2018-06-23 22:24:46 -04:00 |
menu_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
misc_constants.asm
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Disassemble the final English debug ROM
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2020-07-13 15:18:28 -04:00 |
mobile_constants.asm
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More mobile SDK documentation
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2019-10-21 00:42:36 +02:00 |
move_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
move_effect_constants.asm
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…
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music_constants.asm
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…
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npc_trade_constants.asm
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Correct wTradeFlags length
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2018-07-13 17:18:19 -04:00 |
phone_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
pokemon_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
pokemon_data_constants.asm
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Identify more unnamed labels
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2020-06-29 12:25:58 -04:00 |
printer_constants.asm
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…
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radio_constants.asm
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Consistent constants for radio data table sizes (could still be better)
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2020-08-13 13:47:50 -04:00 |
scene_constants.asm
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…
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scgb_constants.asm
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SCGB_PARTY_MENU_HP_PALS -> SCGB_PARTY_MENU_HP_BARS, and SCGB_RAM -> SCGB_DEFAULT
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2020-07-04 16:18:16 -04:00 |
script_constants.asm
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Revert "Factor out tables into data/overworld/"
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2020-07-22 20:21:26 -04:00 |
serial_constants.asm
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Define SERIAL_PREAMBLE_LENGTH
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2020-07-06 15:49:01 -04:00 |
sfx_constants.asm
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Clarify naming of SFX_GET_EGG_* pointers
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2019-09-23 10:03:19 -07:00 |
sprite_anim_constants.asm
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[in progress] Harmonize more constant and data files with pokegold
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2020-06-16 14:32:57 -04:00 |
sprite_constants.asm
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SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE
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2020-07-17 13:01:48 -04:00 |
sprite_data_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
text_constants.asm
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Use a FIRST_UNOWN_CHAR constant for the Unown font
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2020-05-06 10:34:51 -04:00 |
tileset_constants.asm
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Revert "Factor out tables into data/overworld/"
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2020-07-22 20:21:26 -04:00 |
trainer_constants.asm
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Eliminate enum: use const instead, with case-by-case parallel const implementations
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2020-07-08 15:30:23 -04:00 |
trainer_data_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
type_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
wram_constants.asm
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Identify some time-related data
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2020-08-11 14:12:59 -04:00 |