pokecrystal/engine
Rangi f5c9958aea Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
2019-03-10 16:39:31 -04:00
..
battle More consistent formatting 2019-03-03 19:55:28 -05:00
battle_anims Standardize on $ff ^ X for bitwise negating 8-bit values 2019-02-16 13:52:19 -05:00
events Rename some call/jump script commands to avoid confusion with jr/jp asm instructions 2019-03-10 16:39:31 -04:00
games Card Flip digits are shifted 1px up, not 2px left 2019-02-18 11:35:28 -05:00
gfx Standardize on $ff ^ X for bitwise negating 8-bit values 2019-02-16 13:52:19 -05:00
items Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
link Update to rgbds 0.3.8 2019-02-16 12:17:55 -05:00
math hMultiplicand is four bytes internally, but the high byte is always 0 since allowing four-byte multiplicands could overflow hProduct. 2018-09-09 15:10:38 -04:00
menus Update to rgbds 0.3.8 2019-02-16 12:17:55 -05:00
movie Update to rgbds 0.3.8 2019-02-16 12:17:55 -05:00
overworld Rename some call/jump script commands to avoid confusion with jr/jp asm instructions 2019-03-10 16:39:31 -04:00
phone Rename some call/jump script commands to avoid confusion with jr/jp asm instructions 2019-03-10 16:39:31 -04:00
pokedex Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
pokegear Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
pokemon Define RANDY_OT_ID 2018-12-23 14:02:07 -05:00
printer Update to rgbds 0.3.8 2019-02-16 12:17:55 -05:00
rtc Update to rgbds 0.3.8 2019-02-16 12:17:55 -05:00
tilesets Keep "paragraphs" of related code together 2019-01-24 21:10:45 -05:00
predef.asm Remove all address comments 2018-06-24 16:13:22 +02:00
smallflag.asm Remove all address comments 2018-06-24 16:13:22 +02:00