mirror of https://github.com/pret/pokecrystal.git
270 lines
4.4 KiB
NASM
270 lines
4.4 KiB
NASM
Sfx_IntroUnown1:
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musicheader 1, 5, Sfx_IntroUnown1_Ch5
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Sfx_IntroUnown1_Ch5:
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vibrato $1, $a3
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dutycycle $2
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sound __, 9, $39, $0705
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sound C#, 1, $e2, $0705
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endchannel
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Sfx_IntroUnown2:
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musicheader 1, 6, Sfx_IntroUnown2_Ch6
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Sfx_IntroUnown2_Ch6:
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vibrato $1, $73
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dutycycle $2
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sound __, 9, $39, $0758
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sound C#, 1, $e2, $0758
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endchannel
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Sfx_IntroUnown3:
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musicheader 1, 7, Sfx_IntroUnown3_Ch7
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Sfx_IntroUnown3_Ch7:
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vibrato $1, $53
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sound __, 4, $32, $07c2
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sound __, 4, $22, $07c2
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sound __, 4, $12, $07c2
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sound C_, 1, $12, $07c2
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sound __, 7, $22, $07c2
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sound __, 7, $32, $07c2
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endchannel
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Sfx_DittoPopUp:
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musicheader 1, 5, Sfx_DittoPopUp_Ch5
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Sfx_DittoPopUp_Ch5:
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dutycycle $2
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soundinput $1e
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sound __, 4, $82, $0700
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sound __, 2, $31, $0701
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soundinput $16
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sound __, 5, $b1, $0640
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sound C_, 1, $31, $0641
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endchannel
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Sfx_DittoTransform:
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musicheader 1, 5, Sfx_DittoTransform_Ch5
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Sfx_DittoTransform_Ch5:
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dutycycle $1
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soundinput $26
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sound C_, 5, $3b, $0440
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sound __, 5, $97, $04c0
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sound __, 5, $67, $04c1
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sound __, 5, $42, $04c2
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endchannel
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Sfx_IntroSuicune1:
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musicheader 1, 8, Sfx_IntroSuicune1_Ch8
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Sfx_IntroSuicune1_Ch8:
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noise __, 2, $58, $59
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noise __, 3, $91, $23
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endchannel
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Sfx_IntroPichu:
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musicheader 1, 5, Sfx_IntroPichu_Ch5
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Sfx_IntroPichu_Ch5:
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dutycycle $3
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soundinput $4d
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sound __, 2, $88, $0770
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sound __, 4, $0, 0
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soundinput $17
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sound __, 3, $88, $0776
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endchannel
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Sfx_IntroSuicune2:
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musicheader 1, 8, Sfx_IntroSuicune2_Ch8
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Sfx_IntroSuicune2_Ch8:
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noise __, 2, $a7, $31
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noise __, 2, $91, $0
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noise __, 2, $92, $21
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noise __, 2, $91, $0
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noise __, 2, $92, $22
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noise __, 2, $82, $11
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noise __, 2, $82, $22
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noise __, 2, $72, $11
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noise __, 2, $72, $12
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noise __, 2, $62, $10
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noise __, 2, $63, $0
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noise __, 2, $53, $10
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noise __, 2, $43, $0
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noise __, 2, $33, $10
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noise __, 2, $23, $0
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noise __, 2, $13, $10
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endchannel
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Sfx_IntroSuicune3:
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musicheader 1, 8, Sfx_IntroSuicune3_Ch8
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Sfx_IntroSuicune3_Ch8:
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noise __, 2, $88, $31
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noise __, 9, $39, $11
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noise __, 5, $a4, $10
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noise __, 5, $44, $10
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noise __, 5, $24, $10
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endchannel
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Sfx_DittoBounce:
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musicheader 1, 5, Sfx_DittoBounce_Ch5
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Sfx_DittoBounce_Ch5:
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dutycycle $2
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soundinput $2c
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sound __, 3, $82, $04b0
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sound __, 1, $31, $04b0
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soundinput $34
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sound C_, 1, $b1, $0420
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endchannel
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Sfx_IntroSuicune4:
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musicheader 1, 8, Sfx_IntroSuicune4_Ch8
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Sfx_IntroSuicune4_Ch8:
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noise __, 2, $a1, $5c
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noise __, 1, $0, $0
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noise __, 2, $c1, $4d
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noise __, 1, $0, $0
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noise __, 5, $b2, $31
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noise __, 1, $0, $0
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noise __, 5, $a2, $2
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noise __, 1, $0, $0
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noise __, 5, $92, $1
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noise __, 1, $0, $0
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noise C#, 1, $72, $0
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endchannel
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Sfx_GameFreakPresents:
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musicheader 1, 5, Sfx_GameFreakPresents_Ch5
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Sfx_GameFreakPresents_Ch5:
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togglesfx
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dutycycle $2
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notetype $2, $b1
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soundinput $ff
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pitchoffset 1, A#
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octave 5
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note C_, 2
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note E_, 2
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note G_, 2
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octave 6
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note C_, 2
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note E_, 2
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note G_, 3
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intensity $81
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note G_, 3
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intensity $51
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note G_, 3
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intensity $31
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note G_, 3
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endchannel
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Sfx_Tingle:
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musicheader 1, 5, Sfx_Tingle_Ch5
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Sfx_Tingle_Ch5:
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togglesfx
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dutycycle $1
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pitchoffset 0, B_
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notetype $1, $b1
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.loop
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octave 5
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note C_, 3
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octave 6
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note G_, 2
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octave 5
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note C_, 3
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note __, 2
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loopchannel 2, .loop
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note C_, 2
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intensity $a1
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note G_, 13
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endchannel
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Sfx_TwoPcBeeps:
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musicheader 1, 5, Sfx_TwoPcBeeps_Ch5
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Sfx_TwoPcBeeps_Ch5:
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dutycycle $2
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sound __, 3, $e8, $07c2
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sound __, 3, $28, $07c2
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sound __, 3, $e8, $07c2
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sound __, 3, $28, $07c2
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endchannel
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Sfx_4NoteDitty:
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musicheader 3, 5, Sfx_4NoteDitty_Ch5
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musicheader 1, 6, Sfx_4NoteDitty_Ch6
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musicheader 1, 7, Sfx_4NoteDitty_Ch7
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Sfx_4NoteDitty_Ch5:
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togglesfx
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dutycycle $2
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notetype $2, $e8
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pitchoffset 0, D_
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octave 4
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note C_, 2
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intensity $48
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note C_, 2
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intensity $e8
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note G_, 2
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intensity $48
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note G_, 2
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octave 5
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intensity $e8
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note E_, 2
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intensity $48
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note E_, 2
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octave 6
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intensity $e8
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note C_, 2
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intensity $43
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note C_, 16
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endchannel
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Sfx_4NoteDitty_Ch6:
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togglesfx
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notetype $2, $b8
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note __, 9
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note __, 16
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endchannel
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Sfx_4NoteDitty_Ch7:
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togglesfx
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notetype $2, $b8
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note __, 9
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note __, 16
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endchannel
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Sfx_Twinkle:
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musicheader 1, 5, Sfx_Twinkle_Ch5
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Sfx_Twinkle_Ch5:
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togglesfx
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dutycycle $0
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pitchoffset 0, D_
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notetype $2, $e1
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octave 3
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note G_, 2
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intensity $b1
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octave 4
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note D_, 2
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intensity $e1
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note B_, 2
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intensity $b1
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note G_, 2
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intensity $e1
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octave 5
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note D_, 2
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intensity $b1
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octave 4
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note B_, 2
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intensity $e1
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octave 5
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note G_, 6
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endchannel
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