pokecrystal/constants
yenatch 5342f8d630 NUM_POKEMON constant
before we were just using CELEBI, but there's no way that's gonna pan out
2013-08-30 22:07:56 -04:00
..
battle_constants.asm move constants files into constants/ 2013-06-17 21:30:25 -04:00
engine_flags.asm engine flag constants 2013-08-27 14:12:05 -04:00
event_flags.asm first event flag constants 2013-08-23 21:19:58 -04:00
item_constants.asm move constants files into constants/ 2013-06-17 21:30:25 -04:00
map_constants.asm more sprite constants 2013-07-14 13:49:37 -04:00
move_constants.asm move constants files into constants/ 2013-06-17 21:30:25 -04:00
music_constants.asm correct misnamed sfx constants 2013-07-31 18:04:01 -04:00
pokemon_constants.asm NUM_POKEMON constant 2013-08-30 22:07:56 -04:00
script_constants.asm move constants files into constants/ 2013-06-17 21:30:25 -04:00
trainer_constants.asm move constants files into constants/ 2013-06-17 21:30:25 -04:00