pokecrystal/maps/Route40.asm

363 lines
7.6 KiB
NASM

const_def 2 ; object constants
const ROUTE40_OLIVINE_RIVAL1
const ROUTE40_OLIVINE_RIVAL2
const ROUTE40_SWIMMER_GIRL1
const ROUTE40_SWIMMER_GIRL2
const ROUTE40_ROCK1
const ROUTE40_ROCK2
const ROUTE40_ROCK3
const ROUTE40_LASS1
const ROUTE40_MONICA
const ROUTE40_POKEFAN_M
const ROUTE40_LASS2
const ROUTE40_STANDING_YOUNGSTER
Route40_MapScripts:
db 0 ; scene scripts
db 1 ; callbacks
callback MAPCALLBACK_OBJECTS, .MonicaCallback
.MonicaCallback:
clearevent EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
checkcode VAR_WEEKDAY
ifequal MONDAY, .MonicaAppears
disappear ROUTE40_MONICA
return
.MonicaAppears:
appear ROUTE40_MONICA
return
TrainerSwimmerfElaine:
trainer SWIMMERF, ELAINE, EVENT_BEAT_SWIMMERF_ELAINE, SwimmerfElaineSeenText, SwimmerfElaineBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmerfElaineAfterBattleText
waitbutton
closetext
end
TrainerSwimmerfPaula:
trainer SWIMMERF, PAULA, EVENT_BEAT_SWIMMERF_PAULA, SwimmerfPaulaSeenText, SwimmerfPaulaBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmerfPaulaAfterBattleText
waitbutton
closetext
end
TrainerSwimmermSimon:
trainer SWIMMERM, SIMON, EVENT_BEAT_SWIMMERM_SIMON, SwimmermSimonSeenText, SwimmermSimonBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmermSimonAfterBattleText
waitbutton
closetext
end
TrainerSwimmermRandall:
trainer SWIMMERM, RANDALL, EVENT_BEAT_SWIMMERM_RANDALL, SwimmermRandallSeenText, SwimmermRandallBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SwimmermRandallAfterBattleText
waitbutton
closetext
end
Route40Lass1Script:
jumptextfaceplayer Route40Lass1Text
PokefanMScript_0x1a61c7:
special Mobile_DummyReturnFalse
iftrue .mobile
jumptextfaceplayer UnknownText_0x1a646a
.mobile
jumptextfaceplayer UnknownText_0x1a649b
Route40Lass2Script:
jumptextfaceplayer Route40Lass2Text
Route40StandingYoungsterScript:
jumptextfaceplayer Route40StandingYoungsterText
MonicaScript:
faceplayer
opentext
checkevent EVENT_GOT_SHARP_BEAK_FROM_MONICA
iftrue .Monday
checkcode VAR_WEEKDAY
ifnotequal MONDAY, .NotMonday
checkevent EVENT_MET_MONICA_OF_MONDAY
iftrue .MetMonica
writetext MeetMonicaText
buttonsound
setevent EVENT_MET_MONICA_OF_MONDAY
.MetMonica:
writetext MonicaGivesGiftText
buttonsound
verbosegiveitem SHARP_BEAK
iffalse .done
setevent EVENT_GOT_SHARP_BEAK_FROM_MONICA
writetext MonicaGaveGiftText
waitbutton
closetext
end
.Monday:
writetext MonicaMondayText
waitbutton
.done:
closetext
end
.NotMonday:
writetext MonicaNotMondayText
waitbutton
closetext
end
Route40Sign:
jumptext Route40SignText
Route40Rock:
jumpstd smashrock
Route40HiddenHyperPotion:
hiddenitem HYPER_POTION, EVENT_ROUTE_40_HIDDEN_HYPER_POTION
MovementData_0x1a621c:
step RIGHT
step UP
step UP
step UP
step UP
step UP
step UP
step_end
MovementData_0x1a6224:
step UP
step UP
step UP
step UP
step UP
step_end
MovementData_0x1a622a:
step UP
step UP
step UP
step UP
step_end
SwimmermSimonSeenText:
text "You have to warm"
line "up before going"
cont "into the water."
para "That's basic."
done
SwimmermSimonBeatenText:
text "OK! Uncle! I give!"
done
SwimmermSimonAfterBattleText:
text "CIANWOOD CITY is"
line "a good distance"
cont "away from here."
done
SwimmermRandallSeenText:
text "Hey, you're young"
line "and fit!"
para "Don't ride your"
line "#MON! Swim!"
done
SwimmermRandallBeatenText:
text "Uh-oh. I lost…"
done
SwimmermRandallAfterBattleText:
text "Swimming exercises"
line "your entire body."
cont "It's healthy."
done
SwimmerfElaineSeenText:
text "Are you going to"
line "CIANWOOD?"
para "How about a quick"
line "battle first?"
done
SwimmerfElaineBeatenText:
text "I lost that one!"
done
SwimmerfElaineAfterBattleText:
text "I'd say I'm a bet-"
line "ter swimmer than"
cont "you. Yeah!"
done
SwimmerfPaulaSeenText:
text "No inner tube for"
line "me."
para "I'm hanging on to"
line "a sea #MON!"
done
SwimmerfPaulaBeatenText:
text "Ooh, I'm feeling"
line "dizzy!"
done
SwimmerfPaulaAfterBattleText:
text "While I float like"
line "this, the waves"
cont "carry me along."
done
Route40Lass1Text:
text "Although you can't"
line "see it from here,"
para "CIANWOOD is across"
line "the sea."
done
UnknownText_0x1a646a:
text "Hm! There's a big"
line "building up ahead!"
para "What is it?"
done
UnknownText_0x1a649b:
text "Hm! Look at all"
line "those serious-"
cont "looking trainers"
cont "streaming in."
para "What? What?"
done
Route40Lass2Text:
text "I came to OLIVINE"
line "by ship to see the"
para "sights and soak up"
line "the atmosphere."
para "Being a port, it"
line "feels so different"
cont "from a big city."
done
Route40StandingYoungsterText:
text "Have you gone to"
line "the BATTLE TOWER?"
para "I think a lot of"
line "tough trainers"
para "have gathered"
line "there already."
para "But since you have"
line "so many BADGES,"
para "you shouldn't do"
line "badly at all."
done
MeetMonicaText:
text "MONICA: Glad to"
line "meet you. I'm"
para "MONICA of Monday."
done
MonicaGivesGiftText:
text "As a token of our"
line "friendship, I have"
cont "a gift for you!"
done
MonicaGaveGiftText:
text "MONICA: It's an"
line "item that raises"
para "the power of fly-"
line "ing-type moves."
para "You should equip a"
line "bird #MON with"
cont "that item."
done
MonicaMondayText:
text "MONICA: My broth-"
line "ers and sisters"
para "are all over the"
line "place."
para "See if you could"
line "find them all!"
done
MonicaNotMondayText:
text "MONICA: I don't"
line "think today is"
cont "Monday. How sad…"
done
Route40SignText:
text "ROUTE 40"
para "CIANWOOD CITY -"
line "OLIVINE CITY"
done
Route40_MapEvents:
db 0, 0 ; filler
db 1 ; warp events
warp_event 9, 5, ROUTE_40_BATTLE_TOWER_GATE, 1
db 0 ; coord events
db 2 ; bg events
bg_event 14, 10, BGEVENT_READ, Route40Sign
bg_event 7, 8, BGEVENT_ITEM, Route40HiddenHyperPotion
db 12 ; object events
object_event 14, 15, SPRITE_OLIVINE_RIVAL, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerSwimmermSimon, -1
object_event 18, 30, SPRITE_OLIVINE_RIVAL, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 5, TrainerSwimmermRandall, -1
object_event 3, 19, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerSwimmerfElaine, -1
object_event 10, 25, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerSwimmerfPaula, -1
object_event 7, 11, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route40Rock, -1
object_event 6, 9, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route40Rock, -1
object_event 7, 8, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route40Rock, -1
object_event 11, 13, SPRITE_LASS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route40Lass1Script, -1
object_event 8, 10, SPRITE_BUENA, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MonicaScript, EVENT_ROUTE_40_MONICA_OF_MONDAY
object_event 7, 6, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PokefanMScript_0x1a61c7, -1
object_event 13, 4, SPRITE_LASS, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route40Lass2Script, -1
object_event 16, 9, SPRITE_STANDING_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route40StandingYoungsterScript, EVENT_BATTLE_TOWER_OUTSIDE_SAILOR