mirror of https://github.com/pret/pokecrystal.git
51 lines
1.4 KiB
NASM
51 lines
1.4 KiB
NASM
const_def 2 ; object constants
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const CINNABARPOKECENTER1F_NURSE
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const CINNABARPOKECENTER1F_COOLTRAINER_F
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const CINNABARPOKECENTER1F_FISHER
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CinnabarPokecenter1F_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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NurseScript_0x1ab32c:
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jumpstd pokecenternurse
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CinnabarPokecenter1FCooltrainerFScript:
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jumptextfaceplayer CinnabarPokecenter1FCooltrainerFText
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CinnabarPokecenter1FFisherScript:
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jumptextfaceplayer CinnabarPokecenter1FFisherText
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CinnabarPokecenter1FCooltrainerFText:
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text "CINNABAR GYM's"
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line "BLAINE apparently"
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para "lives alone in the"
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line "SEAFOAM ISLANDS"
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cont "cave…"
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done
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CinnabarPokecenter1FFisherText:
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text "It's been a year"
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line "since the volcano"
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cont "erupted."
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done
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CinnabarPokecenter1F_MapEvents:
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db 0, 0 ; filler
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db 3 ; warp events
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warp_event 3, 7, CINNABAR_ISLAND, 1
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warp_event 4, 7, CINNABAR_ISLAND, 1
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warp_event 0, 7, POKECENTER_2F, 1
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db 0 ; coord events
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db 0 ; bg events
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db 3 ; object events
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object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NurseScript_0x1ab32c, -1
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object_event 7, 6, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CinnabarPokecenter1FCooltrainerFScript, -1
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object_event 2, 4, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CinnabarPokecenter1FFisherScript, -1
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