pokecrystal/engine/battle/move_effects/rapid_spin.asm

39 lines
658 B
NASM

BattleCommand_ClearHazards: ; 37b39
; clearhazards
ld a, BATTLE_VARS_SUBSTATUS4
call GetBattleVarAddr
bit SUBSTATUS_LEECH_SEED, [hl]
jr z, .not_leeched
res SUBSTATUS_LEECH_SEED, [hl]
ld hl, ShedLeechSeedText
call StdBattleTextBox
.not_leeched
ld hl, PlayerScreens
ld de, wPlayerWrapCount
ld a, [hBattleTurn]
and a
jr z, .got_screens_wrap
ld hl, EnemyScreens
ld de, wEnemyWrapCount
.got_screens_wrap
bit SCREENS_SPIKES, [hl]
jr z, .no_spikes
res SCREENS_SPIKES, [hl]
ld hl, BlewSpikesText
push de
call StdBattleTextBox
pop de
.no_spikes
ld a, [de]
and a
ret z
xor a
ld [de], a
ld hl, ReleasedByText
jp StdBattleTextBox
; 37b74