Disassembly of Pokémon Crystal
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audio Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
constants Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
data Fix more w-izing edge cases. 2018-02-04 22:45:04 -05:00
docs final change 2018-07-21 03:36:03 -05:00
engine revert 2018-02-26 02:34:25 -06:00
extras@2ae1ae2f19 Bump extras again to fix last bump. 2016-04-10 19:24:35 -04:00
gfx Separate new_game graphics 2018-01-21 13:58:16 -05:00
home Fix more w-izing edge cases. 2018-02-04 22:45:04 -05:00
lib/mobile More unreferenced labels cleanup 2018-01-02 16:04:21 +01:00
macros Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
maps Fix more w-izing edge cases. 2018-02-04 22:45:04 -05:00
mobile Fix more w-izing edge cases. 2018-02-04 22:45:04 -05:00
tools Shebang 2018-01-14 23:51:24 -05:00
.gitattributes Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
.gitignore Rename: gfx/pics → gfx/pokemon 2017-12-26 12:55:02 -05:00
.gitmodules Restructured functions in main.asm to resemble the home functions they clone 2015-10-17 13:00:34 -04:00
.travis.yml travis: turn check-status back on 2017-12-28 22:23:13 -05:00
FAQ.md CRYSTAL11 → _CRYSTAL11 2018-01-09 17:26:40 -05:00
INSTALL.md Add an FAQ, and ive a bit more detail in Windows install instructions 2017-12-12 18:50:39 -05:00
Makefile Add back catch-all graphics rules. 2018-01-22 01:03:04 -05:00
README.md Add pokegold and pokefirered. 2017-12-31 13:25:53 -05:00
STYLE.md Heading 2018-01-09 22:47:17 -05:00
audio.asm includes.asm → constants.asm 2018-01-09 00:36:15 -05:00
charmap.asm Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
constants.asm Partially document SGB data from pokered 2018-01-17 22:37:04 -05:00
gfx.py fix animated pic dumps 2017-10-22 02:04:06 -04:00
home.asm wSpritesEnd -> wVirtualOAMEnd. 2018-01-30 14:55:20 -05:00
hram.asm Fix wVirtualOAM labels, part 1. 2018-01-30 14:47:14 -05:00
macros.asm Specialized macros go with their data/code 2018-01-10 00:08:05 -05:00
main.asm Group engine/pokedex files 2018-01-21 18:00:23 -05:00
pokecrystal.link map_header → map_def; map_header_2 → map_data 2018-01-16 23:25:00 -05:00
roms.sha1 Use SHA1 to compare roms 2017-06-24 18:32:54 -04:00
sram.asm Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
vram.asm Lowercase v for VRAM addresses 2017-12-28 13:32:33 +01:00
wram.asm wSpritesEnd -> wVirtualOAMEnd. 2018-01-30 14:55:20 -05:00

README.md

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb

To set up the repository, see INSTALL.md.

See also