pokecrystal/data/battle
Rangi e22670438e Badge type boosts make sense in data/types/ 2018-01-28 01:17:32 -05:00
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ai Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so they're more discoverable. 2018-01-25 20:34:33 -05:00
accuracy_multipliers.asm More battle data in data/battle/ 2018-01-25 21:34:42 -05:00
critical_hits.asm Other files belong in data/battle/ 2018-01-10 17:49:19 -05:00
effect_command_pointers.asm Other files belong in data/battle/ 2018-01-10 17:49:19 -05:00
held_consumables.asm More battle data in data/battle/ 2018-01-25 21:34:42 -05:00
held_heal_status.asm More battle data in data/battle/ 2018-01-25 21:34:42 -05:00
held_stat_up.asm More battle data in data/battle/ 2018-01-25 21:34:42 -05:00
metronome_exception_moves.asm More battle data in data/battle/ 2018-01-25 21:34:42 -05:00
stat_multipliers.asm More battle data in data/battle/ 2018-01-25 21:34:42 -05:00
stat_multipliers_2.asm More battle data in data/battle/ 2018-01-25 21:34:42 -05:00
stat_names.asm Other files belong in data/battle/ 2018-01-10 17:49:19 -05:00
weather_modifiers.asm More battle data in data/battle/ 2018-01-25 21:34:42 -05:00
wobble_probabilities.asm More battle data in data/battle/ 2018-01-25 21:34:42 -05:00