mirror of https://github.com/pret/pokecrystal.git
617 lines
9.6 KiB
NASM
Executable File
617 lines
9.6 KiB
NASM
Executable File
TrainerCard: ; 25105
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ld a, [VramState]
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push af
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xor a
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ld [VramState], a
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ld hl, Options
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ld a, [hl]
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push af
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set 4, [hl]
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call .InitRAM
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.loop
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call UpdateTime
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call JoyTextDelay
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ld a, [wJumptableIndex]
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bit 7, a
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jr nz, .quit
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ld a, [hJoyLast]
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and B_BUTTON
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jr nz, .quit
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call .RunJumptable
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call DelayFrame
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jr .loop
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.quit
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pop af
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ld [Options], a
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pop af
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ld [VramState], a
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ret
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.InitRAM: ; 2513b (9:513b)
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call ClearBGPalettes
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call ClearSprites
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call ClearTileMap
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call DisableLCD
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callba GetCardPic
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ld hl, CardRightCornerGFX
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ld de, VTiles2 tile $1c
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ld bc, 1 tiles
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ld a, BANK(CardRightCornerGFX)
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call FarCopyBytes
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ld hl, CardStatusGFX
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ld de, VTiles2 tile $29
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ld bc, 86 tiles
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ld a, BANK(CardStatusGFX)
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call FarCopyBytes
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call TrainerCard_PrintTopHalfOfCard
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hlcoord 0, 8
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ld d, 6
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call TrainerCard_InitBorder
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call EnableLCD
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call WaitBGMap
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ld b, SCGB_TRAINER_CARD
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call GetSGBLayout
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call SetPalettes
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call WaitBGMap
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ld hl, wJumptableIndex
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xor a
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ld [hli], a
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ld [hli], a
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ld [hli], a
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ld [hl], a
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ret
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.RunJumptable: ; 2518e (9:518e)
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jumptable .Jumptable, wJumptableIndex
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.Jumptable: ; 2519d (9:519d)
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dw TrainerCard_Page1_LoadGFX
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dw TrainerCard_Page1_Joypad
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dw TrainerCard_Page2_LoadGFX
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dw TrainerCard_Page2_Joypad
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dw TrainerCard_Page3_LoadGFX
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dw TrainerCard_Page3_Joypad
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dw TrainerCard_Quit
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TrainerCard_IncrementJumptable: ; 251ab (9:51ab)
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ld hl, wJumptableIndex
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inc [hl]
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ret
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TrainerCard_Quit: ; 251b0 (9:51b0)
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ld hl, wJumptableIndex
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set 7, [hl]
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ret
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TrainerCard_Page1_LoadGFX: ; 251b6 (9:51b6)
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call ClearSprites
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hlcoord 0, 8
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ld d, 6
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call TrainerCard_InitBorder
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call WaitBGMap
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ld de, CardStatusGFX
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ld hl, VTiles2 tile $29
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lb bc, BANK(CardStatusGFX), 86
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call Request2bpp
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call TrainerCard_Page1_PrintDexCaught_GameTime
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call TrainerCard_IncrementJumptable
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ret
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TrainerCard_Page1_Joypad: ; 251d7 (9:51d7)
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call TrainerCard_Page1_PrintGameTime
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ld hl, hJoyLast
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ld a, [hl]
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and D_RIGHT | A_BUTTON
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jr nz, .pressed_right_a
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ret
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.pressed_right_a
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ld a, $2
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ld [wJumptableIndex], a
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ret
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.KantoCheck:
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; unreferenced
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ld a, [KantoBadges]
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and a
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ret z
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ld a, $4
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ld [wJumptableIndex], a
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ret
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; 251f4
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TrainerCard_Page2_LoadGFX: ; 251f4 (9:51f4)
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call ClearSprites
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hlcoord 0, 8
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ld d, 6
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call TrainerCard_InitBorder
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call WaitBGMap
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ld de, LeaderGFX
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ld hl, VTiles2 tile $29
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lb bc, BANK(LeaderGFX), $56
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call Request2bpp
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ld de, BadgeGFX
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ld hl, VTiles0 tile $00
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lb bc, BANK(BadgeGFX), $2c
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call Request2bpp
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call TrainerCard_Page2_3_InitObjectsAndStrings
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call TrainerCard_IncrementJumptable
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ret
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TrainerCard_Page2_Joypad: ; 25221 (9:5221)
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ld hl, TrainerCard_JohtoBadgesOAM
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call TrainerCard_Page2_3_AnimateBadges
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ld hl, hJoyLast
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ld a, [hl]
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and A_BUTTON
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jr nz, .Quit
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ld a, [hl]
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and D_LEFT
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jr nz, .d_left
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ret
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.d_left
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ld a, $0
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ld [wJumptableIndex], a
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ret
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.KantoCheck:
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; unreferenced
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ld a, [KantoBadges]
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and a
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ret z
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ld a, $4
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ld [wJumptableIndex], a
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ret
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.Quit:
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ld a, $6
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ld [wJumptableIndex], a
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ret
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TrainerCard_Page3_LoadGFX: ; 2524c (9:524c)
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call ClearSprites
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hlcoord 0, 8
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ld d, 6
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call TrainerCard_InitBorder
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call WaitBGMap
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ld de, LeaderGFX2
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ld hl, VTiles2 tile $29
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lb bc, BANK(LeaderGFX2), $56
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call Request2bpp
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ld de, BadgeGFX2
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ld hl, VTiles0 tile $00
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lb bc, BANK(BadgeGFX2), $2c
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call Request2bpp
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call TrainerCard_Page2_3_InitObjectsAndStrings
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call TrainerCard_IncrementJumptable
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ret
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TrainerCard_Page3_Joypad: ; 25279 (9:5279)
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ld hl, TrainerCard_JohtoBadgesOAM
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call TrainerCard_Page2_3_AnimateBadges
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ld hl, hJoyLast
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ld a, [hl]
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and D_LEFT
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jr nz, .left
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ld a, [hl]
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and D_RIGHT
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jr nz, .right
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ret
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.left
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ld a, $2
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ld [wJumptableIndex], a
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ret
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.right
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ld a, $0
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ld [wJumptableIndex], a
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ret
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TrainerCard_PrintTopHalfOfCard: ; 25299 (9:5299)
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hlcoord 0, 0
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ld d, 5
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call TrainerCard_InitBorder
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hlcoord 2, 2
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ld de, .Name_Money
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call PlaceString
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hlcoord 2, 4
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ld de, .ID_No
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call TrainerCardSetup_PlaceTilemapString
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hlcoord 7, 2
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ld de, PlayerName
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call PlaceString
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hlcoord 5, 4
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ld de, PlayerID
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lb bc, PRINTNUM_LEADINGZEROS | 2, 5
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call PrintNum
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hlcoord 7, 6
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ld de, Money
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lb bc, PRINTNUM_MONEY | 3, 6
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call PrintNum
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hlcoord 1, 3
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ld de, .HorizontalDivider
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call TrainerCardSetup_PlaceTilemapString
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hlcoord 14, 1
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lb bc, 5, 7
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xor a
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ld [hGraphicStartTile], a
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predef PlaceGraphic
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ret
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; 252ec (9:52ec)
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.Name_Money: ; 252ec
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db "NAME/"
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next ""
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next "MONEY@"
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.ID_No: ; 252f9
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db $27, $28, $ff ; ID NO
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.HorizontalDivider: ; 252fc
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db $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $26, $ff ; ____________>
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; 2530a
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TrainerCard_Page1_PrintDexCaught_GameTime: ; 2530a (9:530a)
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hlcoord 2, 10
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ld de, .Dex_PlayTime
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call PlaceString
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hlcoord 10, 15
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ld de, .Badges
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call PlaceString
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ld hl, PokedexCaught
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ld b, EndPokedexCaught - PokedexCaught
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call CountSetBits
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ld de, wd265
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hlcoord 15, 10
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lb bc, 1, 3
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call PrintNum
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call TrainerCard_Page1_PrintGameTime
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hlcoord 2, 8
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ld de, .StatusTilemap
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call TrainerCardSetup_PlaceTilemapString
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ld a, [StatusFlags] ; pokedex
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bit 0, a
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ret nz
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hlcoord 1, 9
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lb bc, 2, 17
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call ClearBox
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ret
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.Dex_PlayTime:
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db "#DEX"
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next "PLAY TIME@@"
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.Badges:
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db " BADGES▶@"
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.StatusTilemap: ; 25366
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db $29, $2a, $2b, $2c, $2d, $ff
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; 2536c
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TrainerCard_Page2_3_InitObjectsAndStrings: ; 2536c (9:536c)
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hlcoord 2, 8
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ld de, .BadgesTilemap
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call TrainerCardSetup_PlaceTilemapString
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hlcoord 2, 10
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ld a, $29
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ld c, 4
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.loop
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call TrainerCard_Page2_3_PlaceLeadersFaces
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rept 4
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inc hl
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endr
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dec c
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jr nz, .loop
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hlcoord 2, 13
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ld a, $51
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ld c, 4
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.loop2
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call TrainerCard_Page2_3_PlaceLeadersFaces
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rept 4
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inc hl
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endr
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dec c
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jr nz, .loop2
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xor a
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ld [wcf64], a
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ld hl, TrainerCard_JohtoBadgesOAM
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call TrainerCard_Page2_3_OAMUpdate
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ret
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; 253a2 (9:53a2)
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.BadgesTilemap: ; 253a2
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db $79, $7a, $7b, $7c, $7d, $ff ; "BADGES"
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; 253a8
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TrainerCardSetup_PlaceTilemapString: ; 253a8 (9:53a8)
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.loop
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ld a, [de]
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cp $ff
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ret z
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ld [hli], a
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inc de
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jr .loop
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TrainerCard_InitBorder: ; 253b0 (9:53b0)
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ld e, 20
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.loop1
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ld a, $23
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ld [hli], a
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dec e
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jr nz, .loop1
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ld a, $23
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ld [hli], a
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ld e, 17
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ld a, " "
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.loop2
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ld [hli], a
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dec e
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jr nz, .loop2
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ld a, $1c
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ld [hli], a
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ld a, $23
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ld [hli], a
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.loop3
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ld a, $23
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ld [hli], a
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ld e, 18
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ld a, " "
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.loop4
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ld [hli], a
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dec e
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jr nz, .loop4
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ld a, $23
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ld [hli], a
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dec d
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jr nz, .loop3
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ld a, $23
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ld [hli], a
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ld a, $24
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ld [hli], a
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ld e, 17
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ld a, " "
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.loop5
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ld [hli], a
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dec e
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jr nz, .loop5
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ld a, $23
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ld [hli], a
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ld e, 20
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.loop6
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ld a, $23
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ld [hli], a
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dec e
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jr nz, .loop6
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ret
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TrainerCard_Page2_3_PlaceLeadersFaces: ; 253f4 (9:53f4)
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push de
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push hl
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ld [hli], a
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inc a
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ld [hli], a
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inc a
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ld [hli], a
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inc a
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ld [hli], a
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inc a
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ld de, SCREEN_WIDTH - 3
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add hl, de
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ld [hli], a
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inc a
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ld [hli], a
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inc a
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ld [hli], a
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inc a
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ld de, SCREEN_WIDTH - 3
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add hl, de
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ld [hli], a
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inc a
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ld [hli], a
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inc a
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ld [hli], a
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inc a
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pop hl
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pop de
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ret
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TrainerCard_Page1_PrintGameTime: ; 25415 (9:5415)
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hlcoord 11, 12
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ld de, GameTimeHours
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lb bc, 2, 4
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call PrintNum
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inc hl
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ld de, GameTimeMinutes
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lb bc, PRINTNUM_LEADINGZEROS | 1, 2
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call PrintNum
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ld a, [hVBlankCounter]
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and $1f
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ret nz
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hlcoord 15, 12
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ld a, [hl]
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xor " " ^ $2e ; alternate between space and small colon ($2e) tiles
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ld [hl], a
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ret
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TrainerCard_Page2_3_AnimateBadges: ; 25438 (9:5438)
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ld a, [hVBlankCounter]
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and $7
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ret nz
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ld a, [wcf64]
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inc a
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and $7
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ld [wcf64], a
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jr TrainerCard_Page2_3_OAMUpdate
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TrainerCard_Page2_3_OAMUpdate: ; 25448 (9:5448)
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; copy flag array pointer
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ld a, [hli]
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ld e, a
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ld a, [hli]
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; get flag array
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ld d, a
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ld a, [de]
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ld c, a
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ld de, Sprites
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ld b, 8
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.loop
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srl c
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push bc
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jr nc, .skip_badge
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push hl
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ld a, [hli] ; y
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ld b, a
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ld a, [hli] ; x
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ld c, a
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ld a, [hli] ; pal
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ld [wcf66], a
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ld a, [wcf64]
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add l
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ld l, a
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ld a, 0
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adc h
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ld h, a
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ld a, [hl]
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ld [wcf65], a
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call .PrepOAM
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pop hl
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.skip_badge
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ld bc, $b ; 3 + 2 * 4
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add hl, bc
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pop bc
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dec b
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jr nz, .loop
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ret
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.PrepOAM: ; 2547b (9:547b)
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ld a, [wcf65]
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and $80
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jr nz, .xflip
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ld hl, .facing1
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jr .loop2
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.xflip
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ld hl, .facing2
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.loop2
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ld a, [hli]
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cp $ff
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ret z
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add b
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ld [de], a
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inc de
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ld a, [hli]
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add c
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ld [de], a
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inc de
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ld a, [wcf65]
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and $7f
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add [hl]
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ld [de], a
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inc hl
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inc de
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ld a, [wcf66]
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add [hl]
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ld [de], a
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inc hl
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inc de
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jr .loop2
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; 254a7 (9:54a7)
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.facing1 ; 254a7
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; y, x, tile, OAM attributes
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db 0, 0, 0, 0
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db 0, 8, 1, 0
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db 8, 0, 2, 0
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db 8, 8, 3, 0
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db -1
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.facing2 ; 254b8
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db 0, 0, 1, X_FLIP
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db 0, 8, 0, X_FLIP
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db 8, 0, 3, X_FLIP
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db 8, 8, 2, X_FLIP
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db -1
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TrainerCard_JohtoBadgesOAM: ; 254c9
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; Template OAM data for each badge on the trainer card.
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; Format:
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; y, x, palette
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; cycle 1: face tile, in1 tile, in2 tile, in3 tile
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; cycle 2: face tile, in1 tile, in2 tile, in3 tile
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dw JohtoBadges
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; Zephyrbadge
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db $68, $18, 0
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db $00, $20, $24, $20 | $80
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db $00, $20, $24, $20 | $80
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; Hivebadge
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db $68, $38, 0
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db $04, $20, $24, $20 | $80
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db $04, $20, $24, $20 | $80
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; Plainbadge
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db $68, $58, 0
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db $08, $20, $24, $20 | $80
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db $08, $20, $24, $20 | $80
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; Fogbadge
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db $68, $78, 0
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db $0c, $20, $24, $20 | $80
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db $0c, $20, $24, $20 | $80
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; Mineralbadge
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db $80, $38, 0
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db $10, $20, $24, $20 | $80
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db $10, $20, $24, $20 | $80
|
|
|
|
; Stormbadge
|
|
db $80, $18, 0
|
|
db $14, $20, $24, $20 | $80
|
|
db $14, $20, $24, $20 | $80
|
|
|
|
; Glacierbadge
|
|
db $80, $58, 0
|
|
db $18, $20, $24, $20 | $80
|
|
db $18, $20, $24, $20 | $80
|
|
|
|
; Risingbadge
|
|
; X-flips on alternate cycles.
|
|
db $80, $78, 0
|
|
db $1c, $20, $24, $20 | $80
|
|
db $1c | $80, $20, $24, $20 | $80
|
|
; 25523
|
|
|
|
CardStatusGFX: INCBIN "gfx/trainer_card/card_status.2bpp"
|
|
|
|
LeaderGFX: INCBIN "gfx/trainer_card/leaders.2bpp"
|
|
LeaderGFX2: INCBIN "gfx/trainer_card/leaders.2bpp"
|
|
BadgeGFX: INCBIN "gfx/trainer_card/badges.2bpp"
|
|
BadgeGFX2: INCBIN "gfx/trainer_card/badges.2bpp"
|
|
|
|
CardRightCornerGFX: INCBIN "gfx/trainer_card/card_right_corner.2bpp"
|