pokecrystal/engine/map_setup.asm

440 lines
7.8 KiB
NASM

RunMapSetupScript:: ; 15363
ld a, [hMapEntryMethod]
and $f
dec a
ld c, a
ld b, 0
ld hl, MapSetupScripts
rept 2
add hl, bc
endr
ld a, [hli]
ld h, [hl]
ld l, a
call ReadMapSetupScript
ret
; 15377
MapSetupScripts: ; 15377
dw MapSetupScript1
dw MapSetupScript2
dw MapSetupScript3
dw MapSetupScript4
dw MapSetupScript5
dw MapSetupScript6
dw MapSetupScript7
dw MapSetupScript8
dw MapSetupScript9
dw MapSetupScript10
dw MapSetupScript11
dw MapSetupScript12
; 1538f
MapSetupScript4: ; 1538f
map_prolong_sprites
MapSetupScript12: ; 15390
map_fade_out_palettes
map_keep_roam
MapSetupScript1: ; 15392
map_lcd_off
map_sound_off
map_load_spawn
map_attributes
map_change_callback
map_spawn_coord
map_player_coord
map_anchor_screen
map_load_blocks
map_buffer_screen
map_load_graphics
map_time_of_day
map_load_objects
map_lcd_on
map_palettes
map_face_down
map_sprites
map_bike_music
map_max_volume
map_fade_in_palettes
map_animations_on
map_wildmons
map_end_setup_script
MapSetupScript11: ; 153a9
map_load_spawn
map_attributes
map_change_callback
map_spawn_coord
map_player_coord
map_anchor_screen
map_load_blocks
map_buffer_screen
map_lcd_off
map_load_graphics
map_time_of_day
map_fade_out_music
map_lcd_on
map_load_objects
map_palettes
map_face_down
map_sprites
map_fade_music
map_fade_in_palettes
map_animations_on
map_wildmons
map_end_setup_script
MapSetupScript7: ; 153bf
map_animations_off
map_load_connection
map_attributes
map_change_callback
map_player_coord
map_load_blocks
map_load_tileset_header
map_save_screen
map_load_objects
map_fade_music
map_palettes
map_stop_script
map_keep_palettes
map_wildmons
map_update_roam
map_animations_on
map_end_setup_script
MapSetupScript6: ; 153d0
map_prolong_sprites
MapSetupScript5: ; 153d1
map_fade_out_palettes
MapSetupScript9: ; 153d2
map_load_warp
map_attributes
map_warp_face
map_change_callback
map_player_coord
map_load_blocks
map_buffer_screen
map_lcd_off
map_load_graphics
map_time_of_day
map_fade_out_music
map_lcd_on
map_load_objects
map_palettes
map_sprites
map_fade_music
map_fade_in_palettes
map_animations_on
map_wildmons
map_update_roam
map_end_setup_script
MapSetupScript3: ; 153e7
map_fade
map_clear_bg_palettes
map_lcd_off
map_sound_off
map_load_blocks
map_connection_blocks
map_load_graphics
map_time_of_day
map_lcd_on
map_palettes
map_sprites
map_music_force
map_fade_in_palettes
map_animations_on
map_wildmons
map_end_setup_script
MapSetupScript8: ; 153f7
map_fade
map_lcd_off
map_sound_off
map_change_callback
map_load_blocks
map_buffer_screen
map_load_graphics
map_time_of_day
map_lcd_on
map_palettes
map_sprites
map_bike_music
map_fade_in_palettes
map_animations_on
map_wildmons
map_text_scroll_off
map_end_setup_script
MapSetupScript2: ; 15408
map_lcd_off
map_sound_off
map_attributes_2
map_anchor_screen
map_start_callback
map_load_blocks
map_connection_blocks
map_buffer_screen
map_load_graphics
map_time_of_day
map_lcd_on
map_palettes
map_sprites
map_bike_music
map_fade_in_palettes
map_animations_on
map_wildmons
map_end_setup_script
MapSetupScript10: ; 1541a
map_load_blocks
map_connection_blocks
map_end_setup_script
ReadMapSetupScript: ; 1541d
.loop
ld a, [hli]
cp -1
ret z
push hl
ld c, a
ld b, 0
ld hl, MapSetupCommands
rept 3
add hl, bc
endr
; bank
ld b, [hl]
inc hl
; address
ld a, [hli]
ld h, [hl]
ld l, a
; Bit 7 of the bank indicates a parameter.
; This is left unused.
bit 7, b
jr z, .go
pop de
ld a, [de]
ld c, a
inc de
push de
.go
ld a, b
and $7f
rst FarCall
pop hl
jr .loop
; 15440
MapSetupCommands: ; 15440
dbw BANK(EnableLCD), EnableLCD ; 00
dbw BANK(DisableLCD), DisableLCD ; 01
dbw BANK(SoundRestart), SoundRestart ; 02
dbw BANK(PlayMapMusic), PlayMapMusic ; 03
dbw BANK(RestartMapMusic), RestartMapMusic ; 04
dbw BANK(FadeToMapMusic), FadeToMapMusic ; 05
dbw BANK(FadeOutMapAndMusic), FadeOutMapAndMusic ; 06
dbw BANK(EnterMapMusic), EnterMapMusic ; 07
dbw BANK(ForceMapMusic), ForceMapMusic ; 08
dbw BANK(CrankUpTheVolume), CrankUpTheVolume ; 09
dbw BANK(LoadBlockData), LoadBlockData ; 0a
dbw BANK(LoadNeighboringBlockData), LoadNeighboringBlockData ; 0b
dbw BANK(SaveScreen), SaveScreen ; 0c
dbw BANK(BufferScreen), BufferScreen ; 0d
dbw BANK(LoadGraphics), LoadGraphics ; 0e
dbw BANK(LoadTilesetHeader), LoadTilesetHeader ; 0f
dbw BANK(LoadMapTimeOfDay), LoadMapTimeOfDay ; 10
dbw BANK(LoadMapPalettes), LoadMapPalettes ; 11
dbw BANK(LoadWildMonData), LoadWildMonData ; 12
dbw BANK(RefreshMapSprites), RefreshMapSprites ; 13
dbw BANK(RunCallback_05_03), RunCallback_05_03 ; 14
dbw BANK(RunCallback_03), RunCallback_03 ; 15
dbw BANK(LoadObjectsRunCallback_02), LoadObjectsRunCallback_02 ; 16
dbw BANK(LoadSpawnPoint), LoadSpawnPoint ; 17
dbw BANK(EnterMapConnection), EnterMapConnection ; 18
dbw BANK(LoadWarpData), LoadWarpData ; 19
dbw BANK(LoadMapAttributes), LoadMapAttributes ; 1a
dbw BANK(LoadMapAttributes_IgnoreHidden), LoadMapAttributes_IgnoreHidden ; 1b
dbw BANK(WhiteBGMap), WhiteBGMap ; 1c
dbw BANK(FadeBlackBGMap), FadeBlackBGMap ; 1d
dbw BANK(FadeInBGMap), FadeInBGMap ; 1e
dbw BANK(GetCoordOfUpperLeftCorner), GetCoordOfUpperLeftCorner ; 1f
dbw BANK(RestoreFacingAfterWarp), RestoreFacingAfterWarp ; 20
dbw BANK(SpawnInFacingDown), SpawnInFacingDown ; 21
dbw BANK(GetSpawnCoord), GetSpawnCoord ; 22
dbw BANK(RefreshPlayerCoords), RefreshPlayerCoords ; 23
dbw BANK(DelayClearingOldSprites), DelayClearingOldSprites ; 24
dbw BANK(DelayLoadingNewSprites), DelayLoadingNewSprites ; 25
dbw BANK(UpdateRoamMons), UpdateRoamMons ; 26
dbw BANK(JumpRoamMons), JumpRoamMons ; 27
dbw BANK(FadeOldMapMusic), FadeOldMapMusic ; 28
dbw BANK(ActivateMapAnims), ActivateMapAnims ; 29
dbw BANK(SuspendMapAnims), SuspendMapAnims ; 2a
dbw BANK(RetainOldPalettes), RetainOldPalettes ; 2b
dbw BANK(DontScrollText), DontScrollText ; 2c
dbw BANK(ReturnFromMapSetupScript), ReturnFromMapSetupScript ; 2d
; 154ca
DontScrollText: ; 154ca
xor a
ld [wc2d7], a
ret
; 154cf
ActivateMapAnims: ; 154cf
ld a, $1
ld [$ffde], a
ret
; 154d3
SuspendMapAnims: ; 154d3
xor a
ld [$ffde], a
ret
; 154d7
LoadObjectsRunCallback_02: ; 154d7
ld a, $2
call RunMapCallback
callba Function2454f
callba Function8177
ret
; 154ea (5:54ea)
Function154ea: ; 154ea
ret
; 154eb
DelayClearingOldSprites: ; 154eb
ld hl, wPlayerSpriteSetupFlags
set 7, [hl]
ret
; 154f1
DelayLoadingNewSprites: ; 154f1
ld hl, wPlayerSpriteSetupFlags
set 6, [hl]
ret
Function154f7: ; 154f7
nop
call Function1550c
jr c, .ok
call Function1554e
jr c, .ok
call Function1551a
jr c, .ok
ret
.ok
call Special_ReplaceKrisSprite
ret
Function1550c: ; 1550c (5:550c)
and a
ld hl, BikeFlags
bit 1, [hl]
ret z
ld a, PLAYER_BIKE
ld [PlayerState], a
scf
ret
Function1551a: ; 1551a (5:551a)
ld a, [PlayerState]
cp PLAYER_NORMAL
jr z, .nope
cp PLAYER_SLIP
jr z, .nope
cp PLAYER_SURF
jr z, .surfing
cp PLAYER_SURF_PIKA
jr z, .surfing
call GetMapPermission
cp $3
jr z, .checkbiking
cp $5
jr z, .checkbiking
cp $7
jr z, .checkbiking
jr .nope
.checkbiking
ld a, [PlayerState]
cp PLAYER_BIKE
jr nz, .nope
.surfing
ld a, PLAYER_NORMAL
ld [PlayerState], a
scf
ret
.nope
and a
ret
Function1554e: ; 1554e (5:554e)
call CheckOnWater
jr nz, .ret_nc
ld a, [PlayerState]
cp PLAYER_SURF
jr z, .surfing
cp PLAYER_SURF_PIKA
jr z, .surfing
ld a, PLAYER_SURF
ld [PlayerState], a
.surfing
scf
ret
.ret_nc
and a
ret
; 15567
FadeOldMapMusic: ; 15567
ld a, 6
call SkipMusic
ret
; 1556d
RetainOldPalettes: ; 1556d
callba _UpdateTimePals
ret
FadeOutMapAndMusic: ; 15574
ld e, 0
ld a, [MusicFadeIDLo]
ld d, 0
ld a, [MusicFadeIDHi]
ld a, $4
ld [MusicFade], a
call FadeToWhite
ret
; 15587
ForceMapMusic: ; 15587
ld a, [PlayerState]
cp PLAYER_BIKE
jr nz, .notbiking
call VolumeOff
ld a, $88
ld [MusicFade], a
.notbiking
call TryRestartMapMusic
ret
; 1559a