mirror of https://github.com/pret/pokecrystal.git
30 lines
373 B
NASM
30 lines
373 B
NASM
BattleCommand_GetMagnitude:
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; getmagnitude
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push bc
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call BattleRandom
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ld b, a
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ld hl, MagnitudePower
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.loop
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ld a, [hli]
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cp b
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jr nc, .ok
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inc hl
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inc hl
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jr .loop
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.ok
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ld d, [hl]
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push de
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inc hl
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ld a, [hl]
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ld [wTypeMatchup], a
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call BattleCommand_MoveDelay
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ld hl, MagnitudeText
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call StdBattleTextBox
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pop de
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pop bc
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ret
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INCLUDE "data/moves/magnitude_power.asm"
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