mirror of https://github.com/pret/pokecrystal.git
60 lines
747 B
NASM
60 lines
747 B
NASM
BattleCommand_Counter:
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; counter
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ld a, 1
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ld [wAttackMissed], a
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ld a, BATTLE_VARS_LAST_COUNTER_MOVE_OPP
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call GetBattleVar
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and a
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ret z
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ld b, a
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callfar GetMoveEffect
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ld a, b
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cp EFFECT_COUNTER
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ret z
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call BattleCommand_ResetTypeMatchup
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ld a, [wTypeMatchup]
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and a
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ret z
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call CheckOpponentWentFirst
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ret z
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ld a, BATTLE_VARS_LAST_COUNTER_MOVE_OPP
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call GetBattleVar
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dec a
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ld de, wStringBuffer1
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call GetMoveData
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ld a, [wStringBuffer1 + MOVE_POWER]
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and a
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ret z
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ld a, [wStringBuffer1 + MOVE_TYPE]
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cp SPECIAL
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ret nc
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ld hl, wCurDamage
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ld a, [hli]
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or [hl]
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ret z
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ld a, [hl]
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add a
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ld [hld], a
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ld a, [hl]
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adc a
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ld [hl], a
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jr nc, .capped
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ld a, $ff
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ld [hli], a
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ld [hl], a
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.capped
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xor a
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ld [wAttackMissed], a
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ret
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