mirror of https://github.com/pret/pokecrystal.git
86 lines
1.6 KiB
NASM
86 lines
1.6 KiB
NASM
const_value set 2
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const COLOSSEUM_CHRIS1
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const COLOSSEUM_CHRIS2
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Colosseum_MapScripts:
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.SceneScripts:
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db 3
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scene_script .InitializeColosseum
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scene_script .DummyScene1
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scene_script .DummyScene2
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.MapCallbacks:
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db 2
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callback MAPCALLBACK_OBJECTS, .SetWhichChris
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callback MAPCALLBACK_NEWMAP, .PreparePokecenter2F
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.InitializeColosseum:
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priorityjump .InitializeAndPreparePokecenter2F
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end
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.DummyScene1:
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end
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.DummyScene2:
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end
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.SetWhichChris:
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special CableClubCheckWhichChris
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iffalse .Chris2
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disappear COLOSSEUM_CHRIS2
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appear COLOSSEUM_CHRIS1
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return
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.Chris2:
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disappear COLOSSEUM_CHRIS1
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appear COLOSSEUM_CHRIS2
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return
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.PreparePokecenter2F:
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setmapscene POKECENTER_2F, 2
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return
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.InitializeAndPreparePokecenter2F:
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setscene 1
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setmapscene POKECENTER_2F, 2
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end
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MapColosseumSignpost1Script:
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special Colosseum
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newloadmap MAPSETUP_LINKRETURN
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end
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ChrisScript_0x193499:
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opentext
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writetext .FriendReadyText
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waitbutton
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closetext
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end
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.FriendReadyText:
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text "Your friend is"
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line "ready."
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done
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Colosseum_MapEvents:
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; filler
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db 0, 0
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.Warps:
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db 2
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warp_def 4, 7, 3, POKECENTER_2F
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warp_def 5, 7, 3, POKECENTER_2F
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.CoordEvents:
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db 0
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.BGEvents:
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db 2
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bg_event 4, 4, BGEVENT_RIGHT, MapColosseumSignpost1Script
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bg_event 5, 4, BGEVENT_LEFT, MapColosseumSignpost1Script
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.ObjectEvents:
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db 2
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object_event 3, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ChrisScript_0x193499, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
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object_event 6, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ChrisScript_0x193499, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
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