mirror of https://github.com/pret/pokecrystal.git
662 lines
7.7 KiB
NASM
662 lines
7.7 KiB
NASM
Music_MobileAdapter:
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channel_count 4
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channel 1, Music_MobileAdapter_Ch1
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channel 2, Music_MobileAdapter_Ch2
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channel 3, Music_MobileAdapter_Ch3
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channel 4, Music_MobileAdapter_Ch4
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Music_MobileAdapter_Ch1:
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tempo 132
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volume 7, 7
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pitch_offset 1
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stereo_panning FALSE, TRUE
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duty_cycle 2
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note_type 12, 8, 4
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rest 2
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rest 6
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octave 3
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note G_, 1
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octave 4
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note D_, 1
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note E_, 1
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rest 1
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note D_, 1
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rest 1
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note C#, 4
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.mainloop:
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sound_call .sub1
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note D_, 1
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note C#, 1
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note D_, 2
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octave 3
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note A_, 1
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note G_, 1
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note A_, 2
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note F#, 1
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note E_, 1
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note F#, 2
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note D_, 1
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note C#, 1
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note D_, 2
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sound_call .sub1
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note D_, 1
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note C#, 1
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octave 3
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note B_, 1
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octave 4
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note D_, 1
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note F#, 1
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note E_, 1
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note D_, 1
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note C#, 1
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volume_envelope 9, 4
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note D_, 2
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octave 3
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note A_, 2
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octave 4
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note D_, 4
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octave 5
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note C#, 1
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rest 1
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note C#, 1
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rest 1
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note C#, 1
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rest 1
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octave 4
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note C#, 8
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volume_envelope 9, 2
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note F#, 1
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note G_, 1
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note A_, 2
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note G#, 2
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note A_, 2
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volume_envelope 9, 4
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note E_, 3
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octave 3
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note A_, 3
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note E_, 4
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octave 4
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note G_, 1
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rest 1
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note G_, 1
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rest 1
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note G_, 1
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rest 1
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octave 3
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note B_, 8
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volume_envelope 9, 2
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octave 4
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note B_, 1
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octave 5
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note C_, 1
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note C#, 2
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octave 4
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note B_, 2
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note A_, 2
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octave 5
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note C#, 3
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volume_envelope 9, 4
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octave 4
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note C#, 3
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octave 3
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note A_, 4
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octave 4
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note F#, 1
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rest 1
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note F#, 1
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rest 1
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note F#, 1
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rest 1
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octave 3
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note F#, 10
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octave 4
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note D_, 1
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rest 1
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note D_, 1
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rest 1
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note D_, 1
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rest 1
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octave 3
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note D_, 10
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octave 4
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note A_, 8
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volume_envelope 10, 1
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octave 3
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note C#, 1
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note D_, 1
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note E_, 1
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note F#, 1
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note G_, 1
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note A_, 1
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note B_, 1
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octave 4
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note C#, 1
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note D_, 1
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note C#, 1
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note D_, 2
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octave 3
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note A_, 1
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note G_, 1
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note A_, 2
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volume_envelope 9, 4
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note F#, 2
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octave 2
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note A_, 2
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octave 3
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note D_, 4
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volume_envelope 7, 7
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sound_call Music_MobileAdapter_Ch3.sub5
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sound_loop 0, .mainloop
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.sub1:
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volume_envelope 9, 4
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octave 4
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note F#, 1
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rest 1
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note F#, 1
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rest 1
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note F#, 2
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octave 3
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note F#, 10
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octave 4
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note G_, 1
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rest 1
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note G_, 1
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rest 1
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note G_, 2
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octave 3
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note G_, 8
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volume_envelope 10, 1
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note B_, 1
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octave 4
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note D_, 1
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note E_, 1
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note D_, 1
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note C#, 1
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note E_, 1
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note D_, 1
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note C#, 1
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octave 3
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note B_, 1
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note A_, 1
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note E_, 1
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note F#, 1
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note G_, 1
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note F#, 1
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note E_, 1
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note A_, 1
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note B_, 1
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octave 4
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note C#, 1
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sound_ret
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Music_MobileAdapter_Ch2:
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note_type 12, 12, 1
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vibrato 16, 2, 3
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duty_cycle 2
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octave 3
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note G_, 1
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note B_, 1
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octave 4
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note D_, 1
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note C#, 1
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note D_, 2
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octave 3
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note B_, 1
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note A#, 1
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note B_, 2
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octave 4
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note C#, 2
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octave 3
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note B_, 2
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note A_, 2
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volume_envelope 11, 4
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octave 4
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note D_, 1
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note F#, 1
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.mainloop:
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sound_call .sub1
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note A_, 4
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note G_, 4
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note A_, 4
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note E_, 4
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note F#, 12
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rest 2
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note D_, 1
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note F#, 1
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sound_call .sub1
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octave 5
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note C#, 4
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octave 4
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note A_, 4
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octave 5
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note F#, 4
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note E_, 4
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note D_, 12
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rest 2
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note C#, 1
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note D_, 1
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note E_, 1
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rest 1
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note E_, 1
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rest 1
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note E_, 1
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rest 1
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note G_, 4
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note F#, 2
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note E_, 2
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note D_, 2
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note C#, 9
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volume_envelope 10, 2
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octave 3
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note E_, 3
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note C#, 2
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volume_envelope 11, 4
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octave 5
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note D_, 1
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note C#, 1
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octave 4
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note B_, 1
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rest 1
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note B_, 1
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rest 1
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note B_, 1
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rest 1
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octave 5
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note C#, 4
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note D_, 2
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note E_, 2
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note F#, 2
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note E_, 9
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volume_envelope 10, 2
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octave 3
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note A_, 3
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note E_, 2
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volume_envelope 11, 4
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octave 5
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note F#, 1
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note G_, 1
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note A_, 1
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rest 1
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note A_, 1
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rest 1
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note A_, 1
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rest 1
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note G_, 4
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note F#, 2
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note E_, 2
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note D_, 1
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note C#, 1
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octave 4
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note B_, 1
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rest 1
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note B_, 1
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rest 1
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note B_, 1
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rest 1
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octave 5
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note G_, 4
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note F#, 2
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note D_, 2
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octave 4
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note A#, 1
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note B_, 1
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octave 5
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note C#, 12
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note E_, 4
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note D_, 16
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duty_cycle 1
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volume_envelope 7, 1
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sound_call .sub2
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octave 4
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note E_, 1
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note A_, 1
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octave 5
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note C#, 1
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note E_, 1
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sound_call .sub2
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rest 2
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duty_cycle 2
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volume_envelope 11, 4
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octave 4
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note D_, 1
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note F#, 1
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sound_loop 0, .mainloop
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.sub1:
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note A_, 1
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rest 1
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note A_, 1
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rest 1
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note A_, 2
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octave 5
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note D_, 4
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note C#, 2
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octave 4
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note B_, 2
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note G_, 1
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note A_, 1
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note B_, 1
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rest 1
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note B_, 1
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rest 1
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note B_, 2
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octave 5
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note E_, 4
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note D_, 2
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note C#, 2
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octave 4
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note B_, 2
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sound_ret
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.sub2:
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octave 5
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note F#, 1
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note D_, 1
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octave 4
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note A_, 1
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note F#, 1
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octave 5
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note F#, 1
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note D_, 1
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octave 4
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note A_, 1
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note F#, 1
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octave 5
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note F#, 1
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note D_, 1
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octave 4
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note A#, 1
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note F#, 1
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octave 5
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note F#, 1
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note D_, 1
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octave 4
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note A#, 1
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note F#, 1
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octave 5
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note G_, 1
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note D_, 1
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octave 4
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note B_, 1
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note G_, 1
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octave 5
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note G_, 1
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note D_, 1
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octave 4
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note B_, 1
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note G_, 1
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octave 5
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note C#, 4
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sound_ret
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Music_MobileAdapter_Ch3:
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note_type 12, 1, 4
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rest 2
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octave 3
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note G_, 1
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rest 1
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note B_, 1
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rest 1
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note G_, 1
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rest 1
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note B_, 1
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note G_, 1
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note A_, 1
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rest 1
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note E_, 1
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rest 1
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note A_, 4
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.mainloop:
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sound_call .sub1
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sound_call .sub2
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sound_call .sub3
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note D_, 1
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rest 1
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octave 2
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note A_, 1
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rest 1
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note B_, 1
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rest 1
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octave 3
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note C#, 1
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rest 1
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sound_call .sub1
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sound_call .sub2
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sound_call .sub3
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note D_, 2
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octave 2
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note A_, 2
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octave 3
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note D_, 4
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sound_call .sub2
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sound_call .sub4
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note B_, 1
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rest 1
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octave 3
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note G_, 1
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rest 1
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octave 2
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note B_, 1
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rest 1
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octave 3
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note D_, 1
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rest 1
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octave 2
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note G_, 1
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rest 1
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octave 3
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note D_, 1
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rest 1
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octave 2
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note G_, 1
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rest 1
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note B_, 1
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rest 1
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sound_call .sub4
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octave 3
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note D_, 1
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rest 1
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note A_, 1
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rest 1
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note D_, 1
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rest 1
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note A_, 1
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rest 1
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note C#, 1
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rest 1
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note A_, 1
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rest 1
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note C#, 1
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rest 1
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note A_, 1
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rest 1
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octave 2
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note B_, 1
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rest 1
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octave 3
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note G_, 1
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rest 1
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octave 2
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note B_, 1
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rest 1
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octave 3
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note G_, 1
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rest 1
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octave 2
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note A#, 1
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rest 1
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octave 3
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note G_, 1
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rest 1
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octave 2
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note A#, 1
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rest 1
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octave 3
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note G_, 1
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rest 1
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sound_call .sub2
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note D_, 1
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rest 1
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note A_, 1
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rest 1
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note D_, 1
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rest 1
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note A_, 1
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rest 1
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note F#, 2
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octave 2
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note A_, 2
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octave 3
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note D_, 4
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sound_call .sub5
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sound_loop 0, .mainloop
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.sub1:
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.sub1loop1:
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octave 3
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note D_, 1
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rest 1
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note A_, 1
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rest 1
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sound_loop 4, .sub1loop1
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.sub1loop2:
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octave 2
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note G_, 1
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rest 1
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octave 3
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note D_, 1
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rest 1
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sound_loop 4, .sub1loop2
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sound_ret
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.sub2:
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.sub2loop1:
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octave 2
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note A_, 1
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rest 1
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octave 3
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note E_, 1
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rest 1
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sound_loop 4, .sub2loop1
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sound_ret
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.sub3:
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note D_, 1
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rest 1
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note A_, 1
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rest 1
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note D_, 1
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rest 1
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note A_, 1
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rest 1
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sound_ret
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.sub4:
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octave 2
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note A_, 1
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rest 1
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octave 3
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note C#, 1
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rest 1
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note E_, 1
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rest 1
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note C#, 1
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rest 1
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octave 2
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note A_, 1
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octave 3
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note E_, 2
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rest 1
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octave 2
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note A_, 4
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sound_ret
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.sub5:
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.sub5loop1:
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octave 2
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note A_, 1
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rest 1
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octave 3
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note D_, 2
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octave 2
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note A_, 1
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octave 3
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note D_, 3
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octave 2
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note A#, 1
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rest 1
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octave 3
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note D_, 2
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octave 2
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note A#, 1
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octave 3
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note D_, 3
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octave 2
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note B_, 1
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rest 1
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octave 3
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note D_, 2
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octave 2
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note B_, 1
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octave 3
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note D_, 3
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octave 2
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note A_, 2
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rest 6
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sound_loop 2, .sub5loop1
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sound_ret
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Music_MobileAdapter_Ch4:
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toggle_noise 3
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stereo_panning TRUE, FALSE
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drum_speed 12
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rest 2
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rest 10
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drum_note 3, 2
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drum_note 3, 2
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drum_note 3, 1
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drum_note 3, 1
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.mainloop:
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sound_call .sub1
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sound_call .sub1
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.loop1:
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rest 4
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drum_note 3, 8
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drum_note 3, 8
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drum_note 3, 4
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drum_note 3, 1
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drum_note 3, 3
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drum_note 3, 4
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sound_loop 2, .loop1
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.loop2:
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rest 4
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drum_note 3, 4
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sound_loop 11, .loop2
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rest 2
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drum_note 3, 2
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drum_note 3, 2
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drum_note 3, 1
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drum_note 3, 1
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rest 4
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drum_note 3, 8
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drum_note 3, 8
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drum_note 3, 6
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drum_note 3, 2
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drum_note 3, 2
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drum_note 3, 1
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drum_note 3, 1
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sound_loop 0, .mainloop
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.sub1:
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.sub1loop1:
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rest 4
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drum_note 3, 4
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sound_loop 7, .sub1loop1
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rest 2
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drum_note 3, 2
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drum_note 3, 2
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drum_note 3, 1
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drum_note 3, 1
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sound_ret
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