..
battle_tower_5c.asm
Labelled some battle tower-related functions
2017-11-19 11:52:42 +01:00
battle_tower_47.asm
All functions in main.asm have non-generic names
2016-05-08 14:11:24 -04:00
crystal_misc.asm
Fix section linking
2017-09-23 23:04:10 -04:00
fixed_words.asm
condense japanese pokemon sort
2017-10-22 01:52:57 -04:00
gbc_only.asm
Fix gfx/misc
2017-06-24 16:30:12 -04:00
gfx_41.asm
Fix section linking
2017-09-23 23:04:10 -04:00
mobile_5b.asm
All functions in main.asm have non-generic names
2016-05-08 14:11:24 -04:00
mobile_5c.asm
Fix section linking
2017-09-23 23:04:10 -04:00
mobile_5f.asm
Fix section linking
2017-09-23 23:04:10 -04:00
mobile_12.asm
Remaining layout constants
2016-06-06 18:23:00 -04:00
mobile_12_2.asm
Labeled every function in ROM0 that's referenced in the source
2016-05-10 12:31:49 -04:00
mobile_22.asm
Name all printer functions
2016-05-11 17:16:03 -04:00
mobile_22_2.asm
Name all printer functions
2016-05-11 17:16:03 -04:00
mobile_40.asm
DetermineMobileBattleResult -> DisplayLinkBattleResult
2017-11-19 11:54:34 +01:00
mobile_41.asm
SelfDestruct -> Selfdestruct
2017-11-18 17:28:12 +01:00
mobile_42.asm
Fix section linking
2017-09-23 23:04:10 -04:00
mobile_45.asm
Fix section linking
2017-09-23 23:04:10 -04:00
mobile_45_sprite_engine.asm
Fix section linking
2017-09-23 23:04:10 -04:00
mobile_46.asm
Labelled some battle tower-related functions
2017-11-19 11:52:42 +01:00
mobile_menu.asm
Remaining layout constants
2016-06-06 18:23:00 -04:00
printer_77.asm
Name all printer functions
2016-05-11 17:16:03 -04:00
stadium2_1.bin
Add the ability to build Crystal 1.1.
2015-02-14 01:51:34 -07:00
stadium2_2.bin
Add the ability to build Crystal 1.1.
2015-02-14 01:51:34 -07:00
unused_title.asm
Define bank43 in main.asm instead of unused_title
2017-11-16 23:24:30 +01:00