mirror of https://github.com/pret/pokecrystal.git
369 lines
6.9 KiB
NASM
369 lines
6.9 KiB
NASM
WiseTriosRoom_MapScriptHeader:
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; trigger count
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db 2
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; triggers
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dw UnknownScript_0x98572, $0000
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dw UnknownScript_0x98573, $0000
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; callback count
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db 1
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; callbacks
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dbw 2, UnknownScript_0x98574
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UnknownScript_0x98572:
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end
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UnknownScript_0x98573:
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end
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UnknownScript_0x98574:
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checkevent EVENT_FOUGHT_SUICUNE
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iftrue UnknownScript_0x98593
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checkevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER
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iftrue UnknownScript_0x9858c
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checkitem CLEAR_BELL
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iftrue UnknownScript_0x9858c
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clearevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_1
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setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
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return
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UnknownScript_0x9858c:
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setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_1
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clearevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
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return
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UnknownScript_0x98593:
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setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_1
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setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
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return
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SageScript_0x9859a:
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jumptextfaceplayer UnknownText_0x9862b
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SageScript_0x9859d:
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jumptextfaceplayer UnknownText_0x9868b
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SageScript_0x985a0:
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jumptextfaceplayer UnknownText_0x987af
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UnknownScript_0x985a3:
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spriteface $4, UP
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spriteface $0, DOWN
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showemote EMOTE_SHOCK, $4, 20
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follow $0, $4
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applymovement $0, MovementData_0x98622
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stopfollow
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spriteface $0, RIGHT
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loadfont
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writetext UnknownText_0x98712
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closetext
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loadmovesprites
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applymovement $4, MovementData_0x98625
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spriteface $4, LEFT
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end
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TrainerSageGaku:
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trainer EVENT_BEAT_SAGE_GAKU, SAGE, GAKU, SageGakuSeenText, SageGakuBeatenText, $0000, SageGakuScript
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SageGakuScript:
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loadfont
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writetext UnknownText_0x98938
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closetext
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loadmovesprites
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end
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TrainerSageMasa:
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trainer EVENT_BEAT_SAGE_MASA, SAGE, MASA, SageMasaSeenText, SageMasaBeatenText, $0000, SageMasaScript
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SageMasaScript:
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loadfont
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writetext UnknownText_0x98a35
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closetext
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loadmovesprites
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end
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TrainerSageKoji:
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trainer EVENT_BEAT_SAGE_KOJI, SAGE, KOJI, SageKojiSeenText, SageKojiBeatenText, $0000, SageKojiScript
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SageKojiScript:
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checkevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER
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iftrue UnknownScript_0x9861b
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pause 10
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showemote EMOTE_SHOCK, $7, 20
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loadfont
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writetext UnknownText_0x98c6c
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keeptextopen
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writetext UnknownText_0x98cac
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closetext
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loadmovesprites
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applymovement $7, MovementData_0x98628
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spriteface $7, UP
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setevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER
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dotrigger $1
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end
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UnknownScript_0x9861b:
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loadfont
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writetext UnknownText_0x98db5
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closetext
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loadmovesprites
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end
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MovementData_0x98622:
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step_left
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step_left
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step_end
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MovementData_0x98625:
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step_right
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step_down
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step_end
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MovementData_0x98628:
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step_right
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step_down
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step_end
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UnknownText_0x9862b:
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text "Astounding…"
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para "SUICUNE, ENTEI and"
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line "RAIKOU have arisen"
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cont "from their sleep…"
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para "Is the legend"
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line "coming true?"
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done
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UnknownText_0x9868b:
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text "We train at the"
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line "BURNED TOWER, but"
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para "we've never heard"
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line "of a hole opening"
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para "up there before."
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line "It must have been"
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para "deliberately made"
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line "by someone."
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done
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UnknownText_0x98712:
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text "TIN TOWER may be"
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line "entered by those"
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para "bearing ECRUTEAK's"
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line "GYM BADGE."
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para "However, now that"
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line "SUICUNE, RAIKOU"
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para "and ENTEI have"
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line "arisen, I ask you"
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para "to refrain from"
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line "entering!"
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done
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UnknownText_0x987af:
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text "We, the WISE TRIO,"
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line "are the protectors"
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para "of the legendary"
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line "#MON."
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done
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SageGakuSeenText:
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text "Legend has it that"
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line "upon the emergence"
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para "of a trainer who"
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line "has the ability to"
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para "touch the souls of"
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line "#MON, a #MON"
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para "will come forth to"
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line "put that trainer"
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para "to test at the TIN"
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line "TOWER."
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para "The legend has"
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line "come true!"
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para "The legendary"
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line "#MON SUICUNE"
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cont "has arrived!"
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para "We, the WISE TRIO,"
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line "shall test your"
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para "worthiness to go"
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line "inside!"
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done
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SageGakuBeatenText:
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text "Stronger than we"
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line "thought? Perhaps…"
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done
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UnknownText_0x98938:
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text "Ah, so it is you"
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line "who claim to have"
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para "seen SUICUNE,"
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line "ENTEI and RAIKOU"
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cont "while they slept?"
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para "Unbelievable!"
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para "Legend has it that"
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line "they can't be seen"
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cont "while they sleep…"
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done
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SageMasaSeenText:
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text "Can you be trusted"
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line "with the truth?"
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para "I must ascertain"
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line "your worthiness."
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done
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SageMasaBeatenText:
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text "…I will tell you"
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line "the truth…"
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done
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UnknownText_0x98a35:
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text "In the past, there"
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line "were two nine-tier"
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cont "towers here."
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para "The BRASS TOWER,"
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line "which was said to"
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para "awaken #MON,"
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line "and the TIN TOWER,"
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para "where #MON were"
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line "said to rest."
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para "The view from the"
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line "tops of the TOWERS"
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para "must have been"
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line "magnificent."
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para "At the time, an"
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line "immense, silver-"
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para "colored #MON"
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line "was said to make"
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para "its roost atop the"
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line "BRASS TOWER."
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para "However…"
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para "About 150 years"
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line "ago, a lightning"
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para "bolt struck one of"
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line "the TOWERS."
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para "It was engulfed in"
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line "flames that raged"
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cont "for three days."
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para "A sudden downpour"
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line "finally put out"
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cont "the blaze."
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para "And that is how"
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line "the BURNED TOWER"
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cont "came to be."
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done
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SageKojiSeenText:
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text "Let me see your"
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line "power!"
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done
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SageKojiBeatenText:
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text "Too strong!"
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line "Why?"
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done
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UnknownText_0x98c6c:
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text "You… Are you the"
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line "trainer who is"
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para "awaited by the"
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line "legendary #MON?"
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done
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UnknownText_0x98cac:
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text "I see…"
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para "We, the WISE TRIO,"
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line "have been given "
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para "the responsibility"
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line "of protecting the"
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para "legendary #MON."
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line "We are to allow"
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para "passage only to"
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line "those people who"
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para "possess the power"
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line "and soul of truth."
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para "Please, do go on"
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line "and enter the TIN"
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cont "TOWER ahead."
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para "SUICUNE will put"
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line "you to the test."
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done
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UnknownText_0x98db5:
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text "Please, do go on."
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para "SUICUNE will put"
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line "you to the test."
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done
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WiseTriosRoom_MapEventHeader:
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; filler
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db 0, 0
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; warps
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db 3
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warp_def $4, $7, 4, GROUP_ECRUTEAK_CITY, MAP_ECRUTEAK_CITY
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warp_def $5, $7, 5, GROUP_ECRUTEAK_CITY, MAP_ECRUTEAK_CITY
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warp_def $4, $1, 5, GROUP_ECRUTEAK_HOUSE, MAP_ECRUTEAK_HOUSE
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; xy triggers
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db 1
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xy_trigger 0, $4, $7, $0, UnknownScript_0x985a3, $0, $0
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; signposts
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db 0
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; people-events
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db 6
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person_event SPRITE_SAGE, 6, 10, DOWN << 2 | $3, $0, -1, -1, $0, 0, SageScript_0x9859a, EVENT_WISE_TRIOS_ROOM_WISE_TRIO_1
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person_event SPRITE_SAGE, 11, 10, UP << 2 | $1, $1, -1, -1, $0, 0, SageScript_0x9859d, EVENT_WISE_TRIOS_ROOM_WISE_TRIO_1
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person_event SPRITE_SAGE, 9, 11, LEFT << 2 | $0, $0, -1, -1, $0, 0, SageScript_0x985a0, EVENT_WISE_TRIOS_ROOM_WISE_TRIO_1
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person_event SPRITE_SAGE, 6, 8, UP << 2 | $2, $0, -1, -1, $2, 2, TrainerSageGaku, EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
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person_event SPRITE_SAGE, 10, 8, UP << 2 | $3, $0, -1, -1, $2, 2, TrainerSageMasa, EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
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person_event SPRITE_SAGE, 8, 10, LEFT << 2 | $0, $0, -1, -1, $2, 2, TrainerSageKoji, EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
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