pokecrystal/maps/VioletMart.asm

66 lines
1.2 KiB
NASM

VioletMart_MapScriptHeader:
; trigger count
db 0
; callback count
db 0
ClerkScript_0x68295:
loadfont
pokemart $0, $0002
loadmovesprites
end
GrannyScript_0x6829c:
jumptextfaceplayer UnknownText_0x682a2
CooltrainerMScript_0x6829f:
jumptextfaceplayer UnknownText_0x68323
UnknownText_0x682a2:
text "When you first"
line "catch a #MON,"
cont "it may be weak."
para "But it will even-"
line "tually grow to be"
cont "strong."
para "It's important to"
line "treat #MON with"
cont "love."
done
UnknownText_0x68323:
text "#MON can hold"
line "items like POTION"
cont "and ANTIDOTE."
para "But they don't"
line "appear to know how"
para "to use manmade"
line "items."
done
VioletMart_MapEventHeader:
; filler
db 0, 0
; warps
db 2
warp_def $7, $2, 1, GROUP_VIOLET_CITY, MAP_VIOLET_CITY
warp_def $7, $3, 1, GROUP_VIOLET_CITY, MAP_VIOLET_CITY
; xy triggers
db 0
; signposts
db 0
; people-events
db 3
person_event SPRITE_CLERK, 7, 5, LEFT << 2 | $1, $0, -1, -1, $0, 0, ClerkScript_0x68295, -1
person_event SPRITE_GRANNY, 10, 11, UP << 2 | $1, $1, -1, -1, $0, 0, GrannyScript_0x6829c, -1
person_event SPRITE_COOLTRAINER_M, 6, 9, DOWN << 2 | $3, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, CooltrainerMScript_0x6829f, -1