pokecrystal/maps/TinTower4F.asm

44 lines
1.1 KiB
NASM

TinTower4F_MapScriptHeader:
; trigger count
db 0
; callback count
db 0
ItemFragment_0x185a58:
db ULTRA_BALL, 1
ItemFragment_0x185a5a:
db PP_UP, 1
ItemFragment_0x185a5c:
db ESCAPE_ROPE, 1
MapTinTower4FSignpostItem0:
dwb EVENT_TIN_TOWER_4F_HIDDEN_MAX_POTION, MAX_POTION
TinTower4F_MapEventHeader:
; filler
db 0, 0
; warps
db 4
warp_def $4, $2, 2, GROUP_TIN_TOWER_5F, MAP_TIN_TOWER_5F
warp_def $2, $10, 2, GROUP_TIN_TOWER_3F, MAP_TIN_TOWER_3F
warp_def $e, $2, 3, GROUP_TIN_TOWER_5F, MAP_TIN_TOWER_5F
warp_def $f, $11, 4, GROUP_TIN_TOWER_5F, MAP_TIN_TOWER_5F
; xy triggers
db 0
; signposts
db 1
signpost 6, 11, SIGNPOST_ITEM, MapTinTower4FSignpostItem0
; people-events
db 3
person_event SPRITE_POKE_BALL, 14, 18, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x185a58, EVENT_TIN_TOWER_4F_ULTRA_BALL
person_event SPRITE_POKE_BALL, 18, 21, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x185a5a, EVENT_TIN_TOWER_4F_PP_UP
person_event SPRITE_POKE_BALL, 16, 6, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x185a5c, EVENT_TIN_TOWER_4F_ESCAPE_ROPE