pokecrystal/maps/KrissHouse1F.asm

412 lines
7.3 KiB
NASM

KrissHouse1F_MapScriptHeader:
; trigger count
db 2
; triggers
dw UnknownScript_0x7a4d6, $0000
dw UnknownScript_0x7a4d7, $0000
; callback count
db 0
UnknownScript_0x7a4d6:
end
UnknownScript_0x7a4d7:
end
UnknownScript_0x7a4d8:
setevent EVENT_000
UnknownScript_0x7a4db:
playmusic MUSIC_MOM
showemote EMOTE_SHOCK, $2, 15
spriteface $0, LEFT
checkevent EVENT_000
iffalse UnknownScript_0x7a4f2
applymovement $2, MovementData_0x7a5fc
jump UnknownScript_0x7a4f6
UnknownScript_0x7a4f2:
applymovement $2, MovementData_0x7a5fe
UnknownScript_0x7a4f6:
loadfont
writetext UnknownText_0x7a604
keeptextopen
stringtotext GearName, $1
scall UnknownScript_0x7a57e
setflag ENGINE_POKEGEAR
setflag ENGINE_PHONE_CARD
addcellnum $1
dotrigger $1
setevent EVENT_KRISS_HOUSE_MOM_1
clearevent EVENT_KRISS_HOUSE_MOM_2
writetext UnknownText_0x7a6bd
keeptextopen
special Function90913
UnknownScript_0x7a519:
writetext UnknownText_0x7a742
yesorno
iffalse UnknownScript_0x7a52a
special Function90a54
yesorno
iffalse UnknownScript_0x7a519
jump UnknownScript_0x7a531
UnknownScript_0x7a52a:
special Function90a88
yesorno
iffalse UnknownScript_0x7a519
UnknownScript_0x7a531:
writetext UnknownText_0x7a763
yesorno
iffalse UnknownScript_0x7a542
jump UnknownScript_0x7a53b
UnknownScript_0x7a53b:
writetext UnknownText_0x7a7cb
keeptextopen
jump UnknownScript_0x7a549
UnknownScript_0x7a542:
writetext UnknownText_0x7a807
keeptextopen
jump UnknownScript_0x7a549
UnknownScript_0x7a549:
writetext UnknownText_0x7a850
closetext
loadmovesprites
checkevent EVENT_000
iftrue UnknownScript_0x7a55d
checkevent EVENT_001
iffalse UnknownScript_0x7a564
jump UnknownScript_0x7a56b
UnknownScript_0x7a55d:
applymovement $2, MovementData_0x7a600
jump UnknownScript_0x7a56b
UnknownScript_0x7a564:
applymovement $2, MovementData_0x7a602
jump UnknownScript_0x7a56b
UnknownScript_0x7a56b:
special RestartMapMusic
spriteface $2, LEFT
end
UnknownScript_0x7a572:
playmusic MUSIC_MOM
jump UnknownScript_0x7a4f6
GearName:
db "#GEAR@"
UnknownScript_0x7a57e:
jumpstd receiveitem
end
MomScript_0x7a582:
faceplayer
setevent EVENT_001
checktriggers
iffalse UnknownScript_0x7a572
loadfont
checkevent EVENT_076
iftrue UnknownScript_0x7a5af
checkevent EVENT_TALKED_TO_MOM_AFTER_MYSTERY_EGG_QUEST
iftrue UnknownScript_0x7a5b8
checkevent EVENT_GAVE_MYSTERY_EGG_TO_ELM
iftrue UnknownScript_0x7a5b5
checkevent EVENT_GOT_A_POKEMON_FROM_ELM
iftrue UnknownScript_0x7a5a9
writetext UnknownText_0x7a8b5
closetext
loadmovesprites
end
UnknownScript_0x7a5a9:
writetext UnknownText_0x7a8e5
closetext
loadmovesprites
end
UnknownScript_0x7a5af:
writetext UnknownText_0x7a957
closetext
loadmovesprites
end
UnknownScript_0x7a5b5:
setevent EVENT_076
UnknownScript_0x7a5b8:
setevent EVENT_TALKED_TO_MOM_AFTER_MYSTERY_EGG_QUEST
special Function16218
closetext
loadmovesprites
end
NeighborScript:
faceplayer
loadfont
checkmorn
iftrue .MornScript
checkday
iftrue .DayScript
checknite
iftrue .NiteScript
.MornScript
writetext NeighborMornIntroText
keeptextopen
jump .Main
.DayScript
writetext NeighborDayIntroText
keeptextopen
jump .Main
.NiteScript
writetext NeighborNiteIntroText
keeptextopen
jump .Main
.Main
writetext NeighborText
closetext
loadmovesprites
spriteface $6, RIGHT
end
TVScript:
jumptext TVText
StoveScript:
jumptext StoveText
SinkScript:
jumptext SinkText
FridgeScript:
jumptext FridgeText
MovementData_0x7a5fc:
turn_head_right
step_end
MovementData_0x7a5fe:
slow_step_right
step_end
MovementData_0x7a600:
turn_head_left
step_end
MovementData_0x7a602:
slow_step_left
step_end
UnknownText_0x7a604:
text "Oh, <PLAYER>…! Our"
line "neighbor, PROF."
para "ELM, was looking"
line "for you."
para "He said he wanted"
line "you to do some-"
cont "thing for him."
para "Oh! I almost for-"
line "got! Your #MON"
para "GEAR is back from"
line "the repair shop."
para "Here you go!"
done
UnknownText_0x7a6bd:
text "#MON GEAR, or"
line "just #GEAR."
para "It's essential if"
line "you want to be a"
cont "good trainer."
para "Oh, the day of the"
line "week isn't set."
para "You mustn't forget"
line "that!"
done
UnknownText_0x7a742:
text "Is it Daylight"
line "Saving Time now?"
done
UnknownText_0x7a763:
text "Come home to"
line "adjust your clock"
para "for Daylight"
line "Saving Time."
para "By the way, do you"
line "know how to use"
cont "the PHONE?"
done
UnknownText_0x7a7cb:
text "Don't you just"
line "turn the #GEAR"
para "on and select the"
line "PHONE icon?"
done
UnknownText_0x7a807:
text "I'll read the"
line "instructions."
para "Turn the #GEAR"
line "on and select the"
cont "PHONE icon."
done
UnknownText_0x7a850:
text "Phone numbers are"
line "stored in memory."
para "Just choose a name"
line "you want to call."
para "Gee, isn't that"
line "convenient?"
done
UnknownText_0x7a8b5:
text "PROF.ELM is wait-"
line "ing for you."
para "Hurry up, baby!"
done
UnknownText_0x7a8e5:
text "So, what was PROF."
line "ELM's errand?"
para "…"
para "That does sound"
line "challenging."
para "But, you should be"
line "proud that people"
cont "rely on you."
done
UnknownText_0x7a957:
text "<PLAYER>, do it!"
para "I'm behind you all"
line "the way!"
done
NeighborMornIntroText:
text "Good morning,"
line "<PLAY_G>!"
para "I'm visiting!"
done
NeighborDayIntroText:
text "Hello, <PLAY_G>!"
line "I'm visiting!"
done
NeighborNiteIntroText:
text "Good evening,"
line "<PLAY_G>!"
para "I'm visiting!"
done
NeighborText:
text "<PLAY_G>, have you"
line "heard?"
para "My daughter is"
line "adamant about"
para "becoming PROF."
line "ELM's assistant."
para "She really loves"
line "#MON!"
done
StoveText:
text "Mom's specialty!"
para "CINNABAR VOLCANO"
line "BURGER!"
done
SinkText:
text "The sink is spot-"
line "less. Mom likes it"
cont "clean."
done
FridgeText:
text "Let's see what's"
line "in the fridge…"
para "FRESH WATER and"
line "tasty LEMONADE!"
done
TVText:
text "There's a movie on"
line "TV: Stars dot the"
para "sky as two boys"
line "ride on a train…"
para "I'd better get"
line "rolling too!"
done
KrissHouse1F_MapEventHeader:
; filler
db 0, 0
; warps
db 3
warp_def $7, $6, 2, GROUP_NEW_BARK_TOWN, MAP_NEW_BARK_TOWN
warp_def $7, $7, 2, GROUP_NEW_BARK_TOWN, MAP_NEW_BARK_TOWN
warp_def $0, $9, 1, GROUP_KRISS_HOUSE_2F, MAP_KRISS_HOUSE_2F
; xy triggers
db 2
xy_trigger 0, $4, $8, $0, UnknownScript_0x7a4d8, $0, $0
xy_trigger 0, $4, $9, $0, UnknownScript_0x7a4db, $0, $0
; signposts
db 4
signpost 1, 0, SIGNPOST_READ, StoveScript
signpost 1, 1, SIGNPOST_READ, SinkScript
signpost 1, 2, SIGNPOST_READ, FridgeScript
signpost 1, 4, SIGNPOST_READ, TVScript
; people-events
db 5
person_event SPRITE_MOM, 8, 11, LEFT << 2 | $0, $0, -1, -1, $0, 0, MomScript_0x7a582, EVENT_KRISS_HOUSE_MOM_1
person_event SPRITE_MOM, 6, 6, UP << 2 | $3, $0, -1, 1, $0, 0, MomScript_0x7a582, EVENT_KRISS_HOUSE_MOM_2
person_event SPRITE_MOM, 8, 11, LEFT << 2 | $0, $0, -1, 2, $0, 0, MomScript_0x7a582, EVENT_KRISS_HOUSE_MOM_2
person_event SPRITE_MOM, 6, 4, UP << 2 | $3, $0, -1, 4, $0, 0, MomScript_0x7a582, EVENT_KRISS_HOUSE_MOM_2
person_event SPRITE_POKEFAN_F, 8, 8, LEFT << 2 | $1, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, NeighborScript, EVENT_KRISS_HOUSE_1F_NEIGHBOR