mirror of https://github.com/pret/pokecrystal.git
100 lines
2.1 KiB
NASM
100 lines
2.1 KiB
NASM
BattleTowerHallway_MapScriptHeader:
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; trigger count
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db 2
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; triggers
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dw UnknownScript_0x9f5bb, $0000
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dw UnknownScript_0x9f5c0, $0000
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; callback count
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db 0
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UnknownScript_0x9f5bb:
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priorityjump UnknownScript_0x9f5c1
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dotrigger $1
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UnknownScript_0x9f5c0:
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end
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UnknownScript_0x9f5c1:
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follow $2, $0
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callasm Function_0x9f5cb
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jump UnknownScript_0x9f5dc
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Function_0x9f5cb:
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ld a, [rSVBK]
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push af
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ld a, 3
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ld [rSVBK], a
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ld a, [w3_d800]
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ld [ScriptVar], a
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pop af
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ld [rSVBK], a
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ret
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UnknownScript_0x9f5dc:
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if_equal $3, UnknownScript_0x9f603
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if_equal $4, UnknownScript_0x9f603
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if_equal $5, UnknownScript_0x9f60a
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if_equal $6, UnknownScript_0x9f60a
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if_equal $7, UnknownScript_0x9f611
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if_equal $8, UnknownScript_0x9f611
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if_equal $9, UnknownScript_0x9f618
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if_equal $a, UnknownScript_0x9f618
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applymovement $2, MovementData_0x9e57a
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jump UnknownScript_0x9f61f
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UnknownScript_0x9f603:
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applymovement $2, MovementData_0x9e57c
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jump UnknownScript_0x9f61f
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UnknownScript_0x9f60a:
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applymovement $2, MovementData_0x9e586
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jump UnknownScript_0x9f61f
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UnknownScript_0x9f611:
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applymovement $2, MovementData_0x9e584
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jump UnknownScript_0x9f61f
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UnknownScript_0x9f618:
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applymovement $2, MovementData_0x9e582
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jump UnknownScript_0x9f61f
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UnknownScript_0x9f61f:
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faceperson $0, $2
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loadfont
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writetext UnknownText_0x9ec26
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closetext
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loadmovesprites
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stopfollow
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applymovement $0, MovementData_0x9e576
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warpcheck
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end
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BattleTowerHallway_MapEventHeader:
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; filler
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db 0, 0
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; warps
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db 6
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warp_def $1, $b, 1, GROUP_BATTLE_TOWER_ELEVATOR, MAP_BATTLE_TOWER_ELEVATOR
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warp_def $0, $5, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM
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warp_def $0, $7, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM
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warp_def $0, $9, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM
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warp_def $0, $d, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM
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warp_def $0, $f, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM
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; xy triggers
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db 0
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; signposts
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db 0
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; people-events
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db 1
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person_event SPRITE_RECEPTIONIST, 6, 15, UP << 2 | $2, $0, -1, -1, $0, 0, BattleTowerHallway_MapEventHeader, -1
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