pokecrystal/trainers/attributes.asm

426 lines
11 KiB
NASM

AI_STATUS_RED EQU 1 << 0
AI_STAT_MODS_RED EQU 1 << 1
AI_TYPES_RED EQU 1 << 2
AI_OFFENSIVE EQU 1 << 3
AI_SMART EQU 1 << 4
AI_OPPORTUNIST EQU 1 << 5
AI_AGGRESSIVE EQU 1 << 6
AI_CAUTIOUS EQU 1 << 7
AI_STATUS_IMMUNE EQU 1 << 8
AI_RISKY EQU 1 << 9
AI_10 EQU 1 << 10
AI_11 EQU 1 << 11
AI_12 EQU 1 << 12
AI_13 EQU 1 << 13
AI_14 EQU 1 << 14
AI_15 EQU 1 << 15
TrainerClassAttributes: ; 3959c
; Falkner
db NONE, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Whitney
db NONE, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Bugsy
db NONE, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Morty
db NONE, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Pryce
db HYPER_POTION, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Jasmine
db HYPER_POTION, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Chuck
db FULL_HEAL, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Clair
db FULL_HEAL, HYPER_POTION ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Rival1
db NONE, NONE ; items
db 15 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Pokemon Prof
db NONE, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_AGGRESSIVE | AI_STATUS_IMMUNE
db $44, $00
; Will
db MAX_POTION, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Cal
db NONE, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Bruno
db MAX_POTION, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Karen
db FULL_HEAL, MAX_POTION ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Koga
db FULL_HEAL, FULL_RESTORE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Champion
db FULL_HEAL, FULL_RESTORE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Brock
db HYPER_POTION, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Misty
db FULL_HEAL, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Lt Surge
db HYPER_POTION, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Scientist
db NONE, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Erika
db HYPER_POTION, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Youngster
db NONE, NONE ; items
db 4 ; base reward
dw AI_STATUS_RED | AI_STATUS_IMMUNE
db $44, $00
; Schoolboy
db NONE, NONE ; items
db 8 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE
db $41, $00
; Bird Keeper
db NONE, NONE ; items
db 6 ; base reward
dw AI_STATUS_RED | AI_TYPES_RED | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS_IMMUNE
db $44, $00
; Lass
db NONE, NONE ; items
db 6 ; base reward
dw AI_STATUS_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE
db $41, $00
; Janine
db DIRE_HIT, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Cooltrainerm
db NONE, NONE ; items
db 12 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Cooltrainerf
db NONE, NONE ; items
db 12 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Beauty
db NONE, NONE ; items
db 22 ; base reward
dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE
db $44, $00
; Pokemaniac
db NONE, NONE ; items
db 15 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_OFFENSIVE | AI_AGGRESSIVE | AI_STATUS_IMMUNE
db $44, $00
; Gruntm
db NONE, NONE ; items
db 10 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Gentleman
db NONE, NONE ; items
db 18 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_AGGRESSIVE | AI_STATUS_IMMUNE
db $44, $00
; Skier
db NONE, NONE ; items
db 18 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Teacher
db NONE, NONE ; items
db 18 ; base reward
dw AI_STATUS_RED | AI_OPPORTUNIST | AI_AGGRESSIVE | AI_STATUS_IMMUNE
db $44, $00
; Sabrina
db HYPER_POTION, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Bug Catcher
db NONE, NONE ; items
db 4 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_STATUS_IMMUNE
db $44, $00
; Fisher
db NONE, NONE ; items
db 10 ; base reward
dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE
db $41, $00
; Swimmerm
db NONE, NONE ; items
db 2 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_OFFENSIVE | AI_STATUS_IMMUNE
db $44, $00
; Swimmerf
db NONE, NONE ; items
db 5 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE
db $44, $00
; Sailor
db NONE, NONE ; items
db 10 ; base reward
dw AI_STATUS_RED | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS_IMMUNE
db $44, $00
; Super Nerd
db NONE, NONE ; items
db 8 ; base reward
dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE
db $44, $00
; Rival2
db NONE, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Guitarist
db NONE, NONE ; items
db 8 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE
db $44, $00
; Hiker
db NONE, NONE ; items
db 8 ; base reward
dw AI_STATUS_RED | AI_OFFENSIVE | AI_STATUS_IMMUNE
db $44, $00
; Biker
db NONE, NONE ; items
db 8 ; base reward
dw AI_STATUS_RED | AI_TYPES_RED | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Blaine
db MAX_POTION, FULL_HEAL ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Burglar
db NONE, NONE ; items
db 22 ; base reward
dw AI_STATUS_RED | AI_OFFENSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE
db $44, $00
; Firebreather
db NONE, NONE ; items
db 12 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS_IMMUNE
db $44, $00
; Juggler
db NONE, NONE ; items
db 10 ; base reward
dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE
db $44, $00
; Blackbelt T
db NONE, NONE ; items
db 6 ; base reward
dw AI_STATUS_RED | AI_OFFENSIVE | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Executivem
db NONE, NONE ; items
db 18 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_SMART | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Psychic T
db NONE, NONE ; items
db 8 ; base reward
dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE
db $44, $00
; Picnicker
db NONE, NONE ; items
db 5 ; base reward
dw AI_STATUS_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE
db $44, $00
; Camper
db NONE, NONE ; items
db 5 ; base reward
dw AI_STATUS_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE
db $44, $00
; Executivef
db NONE, NONE ; items
db 18 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_SMART | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Sage
db NONE, NONE ; items
db 8 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Medium
db NONE, NONE ; items
db 10 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Boarder
db NONE, NONE ; items
db 18 ; base reward
dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_STATUS_IMMUNE
db $44, $00
; Pokefanm
db NONE, NONE ; items
db 20 ; base reward
dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE
db $44, $00
; Kimono Girl
db NONE, NONE ; items
db 18 ; base reward
dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE
db $44, $00
; Twins
db NONE, NONE ; items
db 5 ; base reward
dw NONE
db $41, $00
; Pokefanf
db NONE, NONE ; items
db 20 ; base reward
dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE
db $44, $00
; Red
db FULL_RESTORE, FULL_RESTORE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Blue
db FULL_RESTORE, FULL_RESTORE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Officer
db NONE, NONE ; items
db 10 ; base reward
dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_STATUS_IMMUNE
db $44, $00
; Gruntf
db NONE, NONE ; items
db 10 ; base reward
dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; Mysticalman
db NONE, NONE ; items
db 25 ; base reward
dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
db $44, $00
; 39771