pokecrystal/gfx
yenatch 93cbbaf49d Unused title screen code, graphics, tilemaps, palettes.
At 43:4000 (UnusedTitleScreen) is a semi-functional title screen.
It's never used, and appears in the Japanese version at the same offset.

Notably, a portion of the logo is cut out and used as OAM.
The final title screen instead uses BG priority to avoid this.
2014-04-10 15:53:09 -04:00
..
battle Battle hud party status graphics. 2014-02-25 12:28:50 -05:00
credits Fix image extensions in gfx/{credits,misc}. 2014-04-02 00:16:03 -04:00
debug Include some more gfx 2013-02-25 14:16:59 -05:00
emotes Split up emote images and dump emote pointers. 2014-02-28 01:31:52 -05:00
evo Include some more gfx 2013-02-25 14:16:59 -05:00
frames frames 2013-08-01 15:30:48 -04:00
fx Image extensions in battle animation graphics. 2014-04-02 00:47:22 -04:00
icon Some more icon asm 2013-02-04 04:33:53 -05:00
intro Image extensions in gfx/{intro,title}. 2014-04-02 00:41:56 -04:00
misc Fix image extensions in gfx/{credits,misc}. 2014-04-02 00:16:03 -04:00
mobile some mobile stat screen icons 2013-12-21 03:02:59 -05:00
overworld type/pal constants in sprite headers 2013-07-14 13:49:53 -04:00
pics Move monster pics from numbered directories to named ones. 2014-04-01 16:30:38 -04:00
special/celebi Include some more gfx 2013-02-25 14:16:59 -05:00
splash game freak logo 2013-10-10 03:12:02 -04:00
stats some mobile stat screen icons 2013-12-21 03:02:59 -05:00
tilesets Image extensions in gfx/tilesets. 2014-04-02 00:45:07 -04:00
title Unused title screen code, graphics, tilemaps, palettes. 2014-04-10 15:53:09 -04:00
trade Image extensions in gfx/{intro,title}. 2014-04-02 00:41:56 -04:00
trainers Rename trainer pics to use names instead of ids. 2014-04-02 01:34:14 -04:00
pics.asm Rename trainer pics to use names instead of ids. 2014-04-02 01:34:14 -04:00