pokecrystal/music/wildpokemonvictory.asm

190 lines
2.8 KiB
NASM

_Music_WildPokemonVictory: ; 0xf4518
db $80
dw _Music_WildPokemonVictory_Ch1
db $01
dw _Music_WildPokemonVictory_Ch2
db $02
dw _Music_WildPokemonVictory_Ch3
; 0xf4521
_Music_WildPokemonVictory_Ch1: ; 0xf4521
tempo $7e00
volume $77
dutycycle $03
tone $0100
notetype $0c, $b1
octave3
note $c0
note $a0
note $90
note $70
intensity $b6
note $5b
stereopanning $0f
callchannel _Music_WildPokemonVictory_sub_0xf455c
note $71
note $71
note $73
callchannel _Music_WildPokemonVictory_sub_0xf455c
note $93
intensity $78
octave3
note $83
forceoctave $01
callchannel _Music_WildPokemonVictory_sub_0xf455c
note $71
note $71
note $73
callchannel _Music_WildPokemonVictory_sub_0xf455c
note $93
forceoctave $00
intensity $78
octave3
note $73
loopchannel $00, $4538 ; end
; 0xf455c
_Music_WildPokemonVictory_sub_0xf455c: ; 0xf455c
; subroutine
intensity $71
octave3
note $90
note $c0
octave4
note $51
octave3
note $c1
octave4
note $51
octave3
note $90
note $70
note $50
note $70
note $91
note $51
note $a0
octave4
note $20
note $51
note $51
note $a1
endchannel ; end
; 0xf4575
_Music_WildPokemonVictory_Ch2: ; 0xf4575
vibrato $12, $24
dutycycle $02
notetype $0c, $d1
octave4
note $50
note $70
note $90
note $a0
intensity $d6
note $cb
stereopanning $f0
callchannel _Music_WildPokemonVictory_sub_0xf45b5
octave4
note $c1
note $c1
note $c3
callchannel _Music_WildPokemonVictory_sub_0xf45b5
octave4
note $c3
intensity $81
note $10
note $50
note $80
note $b0
forceoctave $01
callchannel _Music_WildPokemonVictory_sub_0xf45b5
octave4
note $c1
note $c1
note $c3
callchannel _Music_WildPokemonVictory_sub_0xf45b5
octave4
note $c3
forceoctave $00
intensity $81
octave3
note $c0
octave4
note $40
note $70
note $a0
loopchannel $00, $4587 ; end
; 0xf45b5
_Music_WildPokemonVictory_sub_0xf45b5: ; 0xf45b5
; subroutine
intensity $81
octave4
note $c1
note $a1
note $91
note $a1
note $c1
note $c1
note $c3
octave5
note $21
note $21
note $23
endchannel ; end
; 0xf45c4
_Music_WildPokemonVictory_Ch3: ; 0xf45c4
notetype $0c, $20
note $05
octave6
note $40
note $00
note $50
note $02
note $50
note $02
callchannel _Music_WildPokemonVictory_sub_0xf45f4
note $41
note $21
octave2
note $c1
note $01
callchannel _Music_WildPokemonVictory_sub_0xf45f4
note $51
note $01
note $13
forceoctave $01
callchannel _Music_WildPokemonVictory_sub_0xf45f4
note $41
note $21
octave2
note $c1
note $01
callchannel _Music_WildPokemonVictory_sub_0xf45f4
note $51
note $01
forceoctave $00
octave2
note $c3
loopchannel $00, $45cf ; end
; 0xf45f4
_Music_WildPokemonVictory_sub_0xf45f4: ; 0xf45f4
; subroutine
intensity $25
octave3
note $51
note $03
note $51
note $01
note $31
note $01
note $31
note $21
note $03
note $21
endchannel ; end
; 0xf4602