pokecrystal/data/maps
Remy Oukaour 226d1812b3 Only graphics data goes in gfx/
Introduce PALRGB_WHITE constant for $7fff
2018-01-18 11:16:24 -05:00
..
blocks.asm map_header → map_def; map_header_2 → map_data 2018-01-16 23:25:00 -05:00
data.asm No redundant filename prefixes 2018-01-17 00:00:43 -05:00
definitions.asm Rename some tilesets (close #467) 2018-01-17 14:50:34 -05:00
environment_colors.asm Follow the X_constants/X_data_constants convention 2017-12-25 23:45:54 -05:00
flypoints.asm Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00
landmarks.asm Split items/ and trainers/ into their data/ and engine/ components 2017-12-14 23:00:54 -05:00
maps.asm No redundant filename prefixes 2018-01-17 00:00:43 -05:00
outdoor_sprites.asm Split tilesets/ into gfx/tilesets and data/tilesets/ 2018-01-09 23:53:58 -05:00
roofs.asm Split tilesets/ into gfx/tilesets and data/tilesets/ 2018-01-09 23:53:58 -05:00
scenes.asm SaffronMagnetTrainStation 2018-01-12 02:33:06 -05:00
scripts.asm Move map-related "metadata" files into data/maps/ 2018-01-16 19:56:21 -05:00
setup_scripts.asm Remove redundant data/ filename prefixes 2017-12-27 01:29:15 -05:00
sgb_roof_pal_inds.asm Only graphics data goes in gfx/ 2018-01-18 11:16:24 -05:00
spawn_points.asm Consistent (x, y) coordinate formatting in map scripts 2017-12-28 14:31:25 -05:00