pokecrystal/maps/UndergroundPath.asm

26 lines
640 B
NASM

UndergroundPath_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
UndergroundPathHiddenFullRestore:
hiddenitem FULL_RESTORE, EVENT_UNDERGROUND_PATH_HIDDEN_FULL_RESTORE
UndergroundPathHiddenXSpecial:
hiddenitem X_SPECIAL, EVENT_UNDERGROUND_PATH_HIDDEN_X_SPECIAL
UndergroundPath_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
warp_event 3, 2, ROUTE_5_UNDERGROUND_PATH_ENTRANCE, 3
warp_event 3, 24, ROUTE_6_UNDERGROUND_PATH_ENTRANCE, 3
db 0 ; coord events
db 2 ; bg events
bg_event 3, 9, BGEVENT_ITEM, UndergroundPathHiddenFullRestore
bg_event 1, 19, BGEVENT_ITEM, UndergroundPathHiddenXSpecial
db 0 ; object events