mirror of https://github.com/pret/pokecrystal.git
70 lines
1.6 KiB
NASM
70 lines
1.6 KiB
NASM
const_def 2 ; object constants
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const TIMECAPSULE_CHRIS1
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const TIMECAPSULE_CHRIS2
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TimeCapsule_MapScripts:
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db 2 ; scene scripts
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scene_script .InitializeTimeCapsule ; SCENE_DEFAULT
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scene_script .DummyScene ; SCENE_FINISHED
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db 1 ; callbacks
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callback MAPCALLBACK_OBJECTS, .SetWhichChris
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.InitializeTimeCapsule:
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priorityjump .InitializeAndPreparePokecenter2F
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end
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.DummyScene:
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end
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.SetWhichChris:
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special CableClubCheckWhichChris
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iffalse .Chris2
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disappear TIMECAPSULE_CHRIS2
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appear TIMECAPSULE_CHRIS1
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return
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.Chris2:
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disappear TIMECAPSULE_CHRIS1
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appear TIMECAPSULE_CHRIS2
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return
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.InitializeAndPreparePokecenter2F:
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setscene SCENE_FINISHED
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setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_TIME_CAPSULE
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end
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TimeCapsuleConsoleScript:
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special TimeCapsule
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newloadmap MAPSETUP_LINKRETURN
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end
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TimeCapsuleFriendScript:
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opentext
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writetext .FriendReadyText
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waitbutton
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closetext
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end
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.FriendReadyText:
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text "Your friend is"
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line "ready."
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done
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TimeCapsule_MapEvents:
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db 0, 0 ; filler
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db 2 ; warp events
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warp_event 4, 7, POKECENTER_2F, 4
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warp_event 5, 7, POKECENTER_2F, 4
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db 0 ; coord events
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db 2 ; bg events
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bg_event 4, 4, BGEVENT_RIGHT, TimeCapsuleConsoleScript
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bg_event 5, 4, BGEVENT_LEFT, TimeCapsuleConsoleScript
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db 2 ; object events
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object_event 3, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TimeCapsuleFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
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object_event 6, 4, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TimeCapsuleFriendScript, EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
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