mirror of https://github.com/pret/pokecrystal.git
136 lines
3.2 KiB
NASM
136 lines
3.2 KiB
NASM
const_def 2 ; object constants
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const OLIVINELIGHTHOUSE3F_SAILOR
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const OLIVINELIGHTHOUSE3F_GENTLEMAN
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const OLIVINELIGHTHOUSE3F_YOUNGSTER
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const OLIVINELIGHTHOUSE3F_POKE_BALL
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OlivineLighthouse3F_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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TrainerBirdKeeperTheo:
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trainer BIRD_KEEPER, THEO, EVENT_BEAT_BIRD_KEEPER_THEO, BirdKeeperTheoSeenText, BirdKeeperTheoBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext BirdKeeperTheoAfterBattleText
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waitbutton
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closetext
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end
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TrainerGentlemanPreston:
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trainer GENTLEMAN, PRESTON, EVENT_BEAT_GENTLEMAN_PRESTON, GentlemanPrestonSeenText, GentlemanPrestonBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext GentlemanPrestonAfterBattleText
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waitbutton
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closetext
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end
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TrainerSailorTerrell:
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trainer SAILOR, TERRELL, EVENT_BEAT_SAILOR_TERRELL, SailorTerrellSeenText, SailorTerrellBeatenText, 0, .Script
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.Script:
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endifjustbattled
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opentext
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writetext SailorTerrellAfterBattleText
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waitbutton
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closetext
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end
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OlivineLighthouse3FEther:
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itemball ETHER
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BirdKeeperTheoSeenText:
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text "Why are you here?"
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line "Are you just going"
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para "to gawk? I suggest"
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line "that you leave!"
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done
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BirdKeeperTheoBeatenText:
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text "You really are"
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line "concerned…"
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done
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BirdKeeperTheoAfterBattleText:
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text "How the heck do"
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line "you go up?"
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para "I want to visit"
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line "the sick #MON,"
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para "but I can't get up"
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line "there…"
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done
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SailorTerrellSeenText:
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text "Sailors are both"
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line "kind and strong."
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cont "How about you?"
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done
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SailorTerrellBeatenText:
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text "You are both kind"
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line "and strong…"
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done
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SailorTerrellAfterBattleText:
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text "Every time I come"
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line "back to OLIVINE, I"
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cont "visit the GYM."
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para "The GYM LEADER's"
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line "#MON type has"
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para "changed without me"
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line "noticing."
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done
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GentlemanPrestonSeenText:
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text "I travel the world"
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line "to train my #-"
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cont "MON. I wish to"
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cont "battle with you."
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done
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GentlemanPrestonBeatenText:
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text "…sigh… I must"
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line "train some more…"
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done
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GentlemanPrestonAfterBattleText:
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text "JASMINE used to"
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line "use rock #MON"
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cont "like ONIX."
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done
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OlivineLighthouse3F_MapEvents:
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db 0, 0 ; filler
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db 9 ; warp events
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warp_event 13, 3, OLIVINE_LIGHTHOUSE_4F, 1
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warp_event 5, 3, OLIVINE_LIGHTHOUSE_2F, 2
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warp_event 9, 5, OLIVINE_LIGHTHOUSE_4F, 4
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warp_event 16, 11, OLIVINE_LIGHTHOUSE_2F, 5
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warp_event 17, 11, OLIVINE_LIGHTHOUSE_2F, 6
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warp_event 16, 9, OLIVINE_LIGHTHOUSE_4F, 5
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warp_event 17, 9, OLIVINE_LIGHTHOUSE_4F, 6
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warp_event 8, 3, OLIVINE_LIGHTHOUSE_4F, 7
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warp_event 9, 3, OLIVINE_LIGHTHOUSE_4F, 8
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db 0 ; coord events
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db 0 ; bg events
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db 4 ; object events
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object_event 9, 2, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerSailorTerrell, -1
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object_event 13, 5, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerGentlemanPreston, -1
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object_event 3, 9, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBirdKeeperTheo, -1
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object_event 8, 2, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, OlivineLighthouse3FEther, EVENT_OLIVINE_LIGHTHOUSE_3F_ETHER
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