mirror of https://github.com/pret/pokecrystal.git
242 lines
5.0 KiB
NASM
242 lines
5.0 KiB
NASM
const_def 2 ; object constants
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const LAVRADIOTOWER1F_RECEPTIONIST
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const LAVRADIOTOWER1F_OFFICER
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const LAVRADIOTOWER1F_SUPER_NERD1
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const LAVRADIOTOWER1F_GENTLEMAN
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const LAVRADIOTOWER1F_SUPER_NERD2
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LavRadioTower1F_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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LavRadioTower1FReceptionistScript:
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jumptextfaceplayer LavRadioTower1FReceptionistText
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LavRadioTower1FOfficerScript:
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jumptextfaceplayer LavRadioTower1FOfficerText
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LavRadioTower1FSuperNerd1Script:
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jumptextfaceplayer LavRadioTower1FSuperNerd1Text
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LavRadioTower1FGentlemanScript:
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faceplayer
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opentext
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checkflag ENGINE_EXPN_CARD
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iftrue .GotExpnCard
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checkevent EVENT_RETURNED_MACHINE_PART
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iftrue .ReturnedMachinePart
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writetext LavRadioTower1FGentlemanText
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waitbutton
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closetext
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end
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.ReturnedMachinePart:
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writetext LavRadioTower1FGentlemanText_ReturnedMachinePart
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buttonsound
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stringtotext .expncardname, MEM_BUFFER_1
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scall .receiveitem
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setflag ENGINE_EXPN_CARD
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.GotExpnCard:
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writetext LavRadioTower1FGentlemanText_GotExpnCard
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waitbutton
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closetext
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end
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.receiveitem:
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jumpstd receiveitem
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end
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.expncardname
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db "EXPN CARD@"
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LavRadioTower1FSuperNerd2Script:
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faceplayer
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opentext
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checkflag ENGINE_EXPN_CARD
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iftrue .GotExpnCard
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writetext LavRadioTower1FSuperNerd2Text
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waitbutton
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closetext
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end
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.GotExpnCard:
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writetext LavRadioTower1FSuperNerd2Text_GotExpnCard
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waitbutton
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closetext
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end
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LavRadioTower1FDirectory:
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jumptext LavRadioTower1FDirectoryText
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LavRadioTower1FPokeFluteSign:
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jumptext LavRadioTower1FPokeFluteSignText
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LavRadioTower1FReferenceLibrary:
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; unreferenced
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jumptext LavRadioTower1FReferenceLibraryText
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LavRadioTower1FReceptionistText:
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text "Welcome!"
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line "Feel free to look"
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para "around anywhere on"
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line "this floor."
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done
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LavRadioTower1FOfficerText:
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text "Sorry, but you can"
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line "only tour the"
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cont "ground floor."
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para "Ever since JOHTO's"
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line "RADIO TOWER was"
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para "taken over by a"
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line "criminal gang, we"
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para "have had to step"
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line "up our security."
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done
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LavRadioTower1FSuperNerd1Text:
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text "Many people are"
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line "hard at work here"
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para "in the RADIO"
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line "TOWER."
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para "They must be doing"
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line "their best to put"
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cont "on good shows."
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done
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LavRadioTower1FGentlemanText:
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text "Oh, no, no, no!"
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para "We've been off the"
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line "air ever since the"
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para "POWER PLANT shut"
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line "down."
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para "All my efforts to"
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line "start this station"
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para "would be wasted if"
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line "I can't broadcast."
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para "I'll be ruined!"
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done
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LavRadioTower1FGentlemanText_ReturnedMachinePart:
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text "Ah! So you're the"
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line "<PLAY_G> who solved"
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para "the POWER PLANT's"
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line "problem?"
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para "Thanks to you, I"
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line "never lost my job."
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para "I tell you, you're"
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line "a real lifesaver!"
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para "Please take this"
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line "as my thanks."
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done
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LavRadioTower1FGentlemanText_GotExpnCard:
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text "With that thing,"
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line "you can tune into"
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para "the radio programs"
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line "here in KANTO."
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para "Gahahahaha!"
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done
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LavRadioTower1FSuperNerd2Text:
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text "Hey there!"
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para "I am the super"
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line "MUSIC DIRECTOR!"
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para "Huh? Your #GEAR"
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line "can't tune into my"
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para "music programs."
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line "How unfortunate!"
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para "If you get an EXPN"
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line "CARD upgrade, you"
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para "can tune in. You'd"
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line "better get one!"
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done
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LavRadioTower1FSuperNerd2Text_GotExpnCard:
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text "Hey there!"
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para "I am the super"
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line "MUSIC DIRECTOR!"
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para "I'm responsible"
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line "for the gorgeous"
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para "melodies that go"
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line "out over the air."
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para "Don't be square."
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line "Grab your music"
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cont "off the air!"
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done
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LavRadioTower1FDirectoryText:
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text "1F RECEPTION"
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line "2F SALES"
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para "3F PERSONNEL"
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line "4F PRODUCTION"
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para "5F DIRECTOR'S"
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line " OFFICE"
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done
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LavRadioTower1FPokeFluteSignText:
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text "Perk Up #MON"
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line "with Mellow Sounds"
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para "of the # FLUTE"
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line "on CHANNEL 20"
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done
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LavRadioTower1FReferenceLibraryText:
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text "Wow! A full rack"
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line "of #MON CDs and"
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cont "videos."
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para "This must be the"
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line "reference library."
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done
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LavRadioTower1F_MapEvents:
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db 0, 0 ; filler
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db 2 ; warp events
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warp_event 2, 7, LAVENDER_TOWN, 7
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warp_event 3, 7, LAVENDER_TOWN, 7
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db 0 ; coord events
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db 2 ; bg events
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bg_event 11, 0, BGEVENT_READ, LavRadioTower1FDirectory
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bg_event 5, 0, BGEVENT_READ, LavRadioTower1FPokeFluteSign
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db 5 ; object events
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object_event 6, 6, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, LavRadioTower1FReceptionistScript, -1
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object_event 15, 1, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, LavRadioTower1FOfficerScript, -1
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object_event 1, 3, SPRITE_SUPER_NERD, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, LavRadioTower1FSuperNerd1Script, -1
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object_event 9, 1, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LavRadioTower1FGentlemanScript, -1
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object_event 14, 6, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LavRadioTower1FSuperNerd2Script, -1
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