mirror of https://github.com/pret/pokecrystal.git
115 lines
2.9 KiB
NASM
115 lines
2.9 KiB
NASM
const_def 2 ; object constants
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const CELADONDEPTSTORE3F_CLERK
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const CELADONDEPTSTORE3F_YOUNGSTER
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const CELADONDEPTSTORE3F_GAMEBOY_KID1
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const CELADONDEPTSTORE3F_GAMEBOY_KID2
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const CELADONDEPTSTORE3F_SUPER_NERD
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CeladonDeptStore3F_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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CeladonDeptStore3FClerkScript:
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faceplayer
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opentext
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pokemart MARTTYPE_STANDARD, MART_CELADON_3F
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closetext
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end
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CeladonDeptStore3FYoungsterScript:
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jumptextfaceplayer CeladonDeptStore3FYoungsterText
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CeladonDeptStore3FGameboyKid1Script:
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faceplayer
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opentext
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writetext CeladonDeptStore3FGameboyKid1Text
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waitbutton
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closetext
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turnobject CELADONDEPTSTORE3F_GAMEBOY_KID1, DOWN
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end
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CeladonDeptStore3FGameboyKid2Script:
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faceplayer
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opentext
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writetext CeladonDeptStore3FGameboyKid2Text
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waitbutton
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closetext
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turnobject CELADONDEPTSTORE3F_GAMEBOY_KID2, DOWN
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end
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CeladonDeptStore3FSuperNerdScript:
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jumptextfaceplayer CeladonDeptStore3FSuperNerdText
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CeladonDeptStore3FElevatorButton:
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jumpstd elevatorbutton
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CeladonDeptStore3FDirectory:
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jumptext CeladonDeptStore3FDirectoryText
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CeladonDeptStore3FYoungsterText:
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text "I can't decide"
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line "which #MON I"
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para "should use this TM"
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line "on…"
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done
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CeladonDeptStore3FGameboyKid1Text:
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text "Uh-oh! I traded my"
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line "#MON without"
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para "removing the UP-"
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line "GRADE from it."
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done
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CeladonDeptStore3FGameboyKid2Text:
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text "Yeah! I'm finally"
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line "getting a PORYGON!"
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para "I'm no good at the"
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line "slots, so I could"
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para "never get enough"
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line "coins…"
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para "…Huh?"
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para "The traded PORYGON"
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line "turned into a dif-"
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cont "ferent #MON!"
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done
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CeladonDeptStore3FSuperNerdText:
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text "The TM SHOP sells"
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line "some rare moves."
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done
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CeladonDeptStore3FDirectoryText:
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text "3F: TM SHOP"
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para "Make Your #MON"
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line "Stronger!"
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done
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CeladonDeptStore3F_MapEvents:
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db 0, 0 ; filler
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db 3 ; warp events
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warp_event 12, 0, CELADON_DEPT_STORE_2F, 1
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warp_event 15, 0, CELADON_DEPT_STORE_4F, 2
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warp_event 2, 0, CELADON_DEPT_STORE_ELEVATOR, 1
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db 0 ; coord events
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db 2 ; bg events
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bg_event 14, 0, BGEVENT_READ, CeladonDeptStore3FDirectory
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bg_event 3, 0, BGEVENT_READ, CeladonDeptStore3FElevatorButton
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db 5 ; object events
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object_event 7, 1, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore3FClerkScript, -1
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object_event 6, 4, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore3FYoungsterScript, -1
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object_event 9, 1, SPRITE_GAMEBOY_KID, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore3FGameboyKid1Script, -1
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object_event 10, 1, SPRITE_GAMEBOY_KID, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore3FGameboyKid2Script, -1
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object_event 13, 4, SPRITE_SUPER_NERD, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore3FSuperNerdScript, -1
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