pokecrystal/macros/gfx.asm

20 lines
348 B
NASM

RGB: MACRO
rept _NARG / 3
dw palred (\1) + palgreen (\2) + palblue (\3)
shift
shift
shift
endr
ENDM
palred EQUS "(1 << 0) *"
palgreen EQUS "(1 << 5) *"
palblue EQUS "(1 << 10) *"
palettes EQUS "* PALETTE_SIZE"
palette EQUS "+ PALETTE_SIZE *"
color EQUS "+ PAL_COLOR_SIZE *"
tiles EQUS "* LEN_2BPP_TILE"
tile EQUS "+ LEN_2BPP_TILE *"