mirror of https://github.com/pret/pokecrystal.git
148 lines
2.4 KiB
NASM
148 lines
2.4 KiB
NASM
DEF text EQUS "db TX_START," ; Start writing text.
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DEF next EQUS "db \"<NEXT>\"," ; Move a line down.
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DEF line EQUS "db \"<LINE>\"," ; Start writing at the bottom line.
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DEF page EQUS "db \"@\"," ; Start a new Pokédex page.
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DEF para EQUS "db \"<PARA>\"," ; Start a new paragraph.
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DEF cont EQUS "db \"<CONT>\"," ; Scroll to the next line.
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DEF done EQUS "db \"<DONE>\"" ; End a text box.
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DEF prompt EQUS "db \"<PROMPT>\"" ; Prompt the player to end a text box (initiating some other event).
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; TextCommands indexes (see home/text.asm)
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const_def
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const TX_START ; $00
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MACRO text_start
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db TX_START
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ENDM
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const TX_RAM ; $01
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MACRO text_ram
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db TX_RAM
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dw \1
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ENDM
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const TX_BCD ; $02
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MACRO text_bcd
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db TX_BCD
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dw \1
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db \2
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ENDM
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const TX_MOVE ; $03
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MACRO text_move
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db TX_MOVE
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dw \1
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ENDM
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const TX_BOX ; $04
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MACRO text_box
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db TX_BOX
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dw \1
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db \2, \3
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ENDM
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const TX_LOW ; $05
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MACRO text_low
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db TX_LOW
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ENDM
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const TX_PROMPT_BUTTON ; $06
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MACRO text_promptbutton
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db TX_PROMPT_BUTTON
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ENDM
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const TX_SCROLL ; $07
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MACRO text_scroll
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db TX_SCROLL
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ENDM
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const TX_START_ASM ; $08
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MACRO text_asm
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db TX_START_ASM
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ENDM
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const TX_DECIMAL ; $09
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MACRO text_decimal
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db TX_DECIMAL
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dw \1 ; address
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dn \2, \3 ; bytes, digits
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ENDM
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const TX_PAUSE ; $0a
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MACRO text_pause
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db TX_PAUSE
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ENDM
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const TX_SOUND_DEX_FANFARE_50_79 ; $0b
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MACRO sound_dex_fanfare_50_79
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db TX_SOUND_DEX_FANFARE_50_79
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ENDM
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const TX_DOTS ; $0c
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MACRO text_dots
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db TX_DOTS
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db \1
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ENDM
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const TX_WAIT_BUTTON ; $0d
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MACRO text_waitbutton
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db TX_WAIT_BUTTON
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ENDM
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const TX_SOUND_DEX_FANFARE_20_49 ; $0e
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MACRO sound_dex_fanfare_20_49
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db TX_SOUND_DEX_FANFARE_20_49
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ENDM
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const TX_SOUND_ITEM ; $0f
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MACRO sound_item
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db TX_SOUND_ITEM
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ENDM
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const TX_SOUND_CAUGHT_MON ; $10
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MACRO sound_caught_mon
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db TX_SOUND_CAUGHT_MON
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ENDM
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const TX_SOUND_DEX_FANFARE_80_109 ; $11
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MACRO sound_dex_fanfare_80_109
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db TX_SOUND_DEX_FANFARE_80_109
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ENDM
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const TX_SOUND_FANFARE ; $12
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MACRO sound_fanfare
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db TX_SOUND_FANFARE
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ENDM
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const TX_SOUND_SLOT_MACHINE_START ; $13
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MACRO sound_slot_machine_start
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db TX_SOUND_SLOT_MACHINE_START
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ENDM
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const TX_STRINGBUFFER ; $14
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MACRO text_buffer
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db TX_STRINGBUFFER
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db \1
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ENDM
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const TX_DAY ; $15
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MACRO text_today
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db TX_DAY
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ENDM
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const TX_FAR ; $16
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MACRO text_far
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db TX_FAR
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dw \1
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db BANK(\1)
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ENDM
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DEF NUM_TEXT_CMDS EQU const_value
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const_next $50
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const TX_END ; $50
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MACRO text_end
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db TX_END
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ENDM
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