pokecrystal/gfx/pics/pidgeotto/frames.asm

21 lines
468 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $04, $24, $25, $26, $27, $28, $29, $2a, $2b, $2c, $2d, $2e
db $2f, $30, $31, $32, $33, $00
.frame2
db $01 ; bitmask
db $04, $24, $25, $26, $27, $04, $34, $2a, $2b, $2c, $2d, $04
db $35, $36, $31, $32, $33, $00, $37
.frame3
db $01 ; bitmask
db $04, $24, $25, $38, $27, $04, $34, $2a, $39, $2c, $2d, $04
db $35, $36, $31, $32, $33, $00, $37
.frame4
db $02 ; bitmask
db $3a
; 0xd4517