pokecrystal/gfx/pics/mantine/frames.asm

28 lines
527 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
dw .frame5
dw .frame6
.frame1
db $00 ; bitmask
db $31, $32, $33, $34, $35, $36, $37, $38, $39, $3a, $3b, $3c
db $3d, $3e, $3f
.frame2
db $01 ; bitmask
db $36
.frame3
db $02 ; bitmask
db $40, $41, $42, $43, $36, $04, $44, $45, $46, $47, $48
.frame4
db $03 ; bitmask
db $31, $32, $33, $34, $35, $37, $38, $39, $3a, $3b, $3c, $3d
db $3e, $3f
.frame5
db $04 ; bitmask
db $40, $41, $42, $43, $04, $44, $45, $46, $47, $48
.frame6
db $05 ; bitmask
db $49, $4a
; 0xd9302