pokecrystal/gfx/pics/hoppip/frames.asm

10 lines
162 B
NASM

dw .frame1
dw .frame2
.frame1
db $00 ; bitmask
db $19, $1a, $1b, $1c, $1d, $1e, $1f, $20, $21, $22, $23, $24
.frame2
db $01 ; bitmask
db $1d, $1f
; 0xd8bec