pokecrystal/gfx/pics/grimer/frames.asm

18 lines
299 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $19, $1a, $1b, $1c
.frame2
db $01 ; bitmask
db $1d, $1e, $1f, $20, $1c
.frame3
db $02 ; bitmask
db $21, $22, $23, $24, $25, $26
.frame4
db $03 ; bitmask
db $21, $22, $19, $1a, $23, $24, $1b, $1c, $25, $26
; 0xd5448