pokecrystal/engine/menus
Rangi f33a041930 Allow alternate labels for patch names 2022-03-12 22:38:29 -05:00
..
delete_save.asm Harmonize engine/menus with pokegold 2020-06-18 10:11:12 -04:00
empty_sram.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
init_gender.asm More miscellaneous fixes (see #709) 2020-04-17 10:52:59 -04:00
intro_menu.asm Use rgbds 0.5.0 2021-04-19 16:31:37 -04:00
main_menu.asm Identify more WRAM labels, and start a <X>_DummyFunction label convention 2020-10-28 14:34:38 -04:00
menu.asm Build the Virtual Console patch with `make crystal11_vc` (#882) 2022-03-12 18:34:04 -05:00
menu_2.asm Rename some labels 2020-12-23 16:29:30 -05:00
naming_screen.asm Rename some labels 2020-12-23 16:29:30 -05:00
options_menu.asm Identify more labels, and use the jumptable macro when possible 2020-07-01 13:13:49 -04:00
save.asm Allow alternate labels for patch names 2022-03-12 22:38:29 -05:00
savemenu_copytilemapatonce.asm Format all CopyTilemapAtOnce variations the same way 2020-05-16 22:25:52 -04:00
scrolling_menu.asm Rename some labels 2020-12-23 16:29:30 -05:00
start_menu.asm Rename some labels 2020-12-23 16:29:30 -05:00
trainer_card.asm Use ~X instead of $ff ^ X 2021-11-23 20:37:18 -05:00