Disassembly of Pokémon Crystal
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yenatch 59434fbe4d Remove an accidental copy of attack animation graphics. 2015-03-03 17:09:37 -05:00
audio Blindly use wram labels for everything except mobile, part 1. 2015-02-10 00:53:03 -08:00
battle Comment PrintTempMonStats. 2015-02-11 13:15:38 -08:00
constants Get rid of the now-unused specials constants. 2015-02-11 15:07:19 -08:00
data Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
engine Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
event Split out the move deleter code. 2015-02-11 13:20:22 -08:00
extras@a87f66964c Bump pokemontools again for "name" event command fixes. 2014-07-22 22:38:57 -07:00
gfx Remove an accidental copy of attack animation graphics. 2015-03-03 17:09:37 -05:00
home Blind wram labels part 4. 2015-02-10 15:14:41 -08:00
items Comment PrintTempMonStats. 2015-02-11 13:15:38 -08:00
lib/mobile More graphics and straggling static refs. 2015-02-06 21:17:32 -08:00
macros Move the map_header macro into macros/map.asm. 2015-02-11 23:27:11 -08:00
maps Move the map_header macro into macros/map.asm. 2015-02-11 23:27:11 -08:00
menu Fix static banks for monster icons. 2014-04-17 22:06:02 -04:00
misc Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
predef Fix a bunch of palette copying errors and wram bank conflicts. 2015-02-10 18:21:38 -08:00
text Blind wram part 5. 2015-02-10 15:43:27 -08:00
tilesets Blind wram part 5. 2015-02-10 15:43:27 -08:00
trainers Fix more static banks (trainers, mobile graphics). 2014-12-29 10:23:22 -08:00
.gitattributes don't diff .pal files as binary data 2013-12-20 00:28:14 -05:00
.gitignore .gitignore: no more globals.asm 2014-02-01 20:42:43 -05:00
.gitmodules Move extras/ into a git submodule. 2013-08-03 13:44:03 -05:00
INSTALL.md INSTALL: Use git clone --recursive. 2015-02-06 14:12:40 -08:00
Makefile Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
README.md Update IRC links. 2014-11-15 23:48:14 -07:00
Vagrantfile make a vagrant box to make things easier 2014-07-23 22:42:04 -05:00
audio.asm Include cries and sound effects in audio.asm 2014-02-06 21:22:45 -05:00
compare.sh compare.sh: diff -u 2014-02-05 18:41:04 -05:00
constants.asm Move remaining constants into constants/{misc,pokemon_data}_constants.asm 2014-02-03 18:00:51 -05:00
contents.asm Rename directory stats -> data. 2014-05-31 22:57:00 -07:00
crystal11.asm Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
gbhw.asm some oam constants 2013-12-01 16:40:56 -05:00
home.asm Fix a bunch of palette copying errors and wram bank conflicts. 2015-02-10 18:21:38 -08:00
hram.asm hVBlank 2015-01-19 21:31:29 -08:00
includes.asm Get rid of globals.asm 2014-02-01 13:55:48 -05:00
interrupts.asm split out hardware interrupts 2013-09-03 17:57:47 -04:00
macros.asm Blindly use wram labels for everything except mobile, part 1. 2015-02-10 00:53:03 -08:00
main.asm Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
maps.asm Move includes into object bases instead of their version wrappers. 2014-02-05 19:07:24 -05:00
maps_crystal.asm Move includes into object bases instead of their version wrappers. 2014-02-05 19:07:24 -05:00
pokecrystal.asm forgot the new pokecrystal.asm 2013-11-23 14:49:37 -05:00
rst.asm split out rst vectors 2013-09-03 18:17:33 -04:00
wram.asm Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
wram11.asm Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00

README.md

Pokémon Crystal

This is a disassembly of Pokémon Crystal.

The following rom is used as a base:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc md5: 9f2922b235a5eeb78d65594e82ef5dde

To set up the repository, see INSTALL.md.

See also