Disassembly of Pokémon Crystal
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surskitty 58b3514915 Now all labelled SlowpokeWellB1F. 2017-12-25 15:11:39 -05:00
audio Change a few Unknown labels 2017-12-24 20:07:23 -05:00
battle Change a few Unknown labels 2017-12-24 20:07:23 -05:00
constants Add more constants for some maximum values 2017-12-24 19:49:57 -05:00
data Clarify why G/S egg moves were removed (resolves #294) 2017-12-24 18:23:24 -05:00
docs fix markdown reference links 2017-12-24 21:27:20 -05:00
engine Group Pokérus files in engine/pokerus/ 2017-12-24 20:11:03 -05:00
event LoadEDTile → CopyTilemapAtOnce (fix #345) 2017-12-24 18:11:17 -05:00
extras@2ae1ae2f19 Bump extras again to fix last bump. 2016-04-10 19:24:35 -04:00
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home move rst.asm and interrupts.asm into home/ 2017-12-24 21:47:11 -05:00
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macros s/number/scene/, and correct some documentation 2017-12-24 17:35:33 -05:00
maps Now all labelled SlowpokeWellB1F. 2017-12-25 15:11:39 -05:00
mobile LoadEDTile → CopyTilemapAtOnce (fix #345) 2017-12-24 18:11:17 -05:00
text Merge remote-tracking branch 'origin/master' into master 2017-12-23 17:14:09 -05:00
tilesets Rename "map permissions" to "map environment" (fix #396) 2017-12-24 13:08:38 -05:00
tools Move old baserom.gbc 'compare' scripts to tools/ 2017-12-15 20:12:00 -05:00
.gitattributes Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
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constants.asm Copy pokered's organization some more, with further constant and data files 2017-12-15 17:22:52 -05:00
gfx.py fix animated pic dumps 2017-10-22 02:04:06 -04:00
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macros.asm Move predef/ files into engine/ 2017-12-15 12:31:18 -05:00
main.asm Group Pokérus files in engine/pokerus/ 2017-12-24 20:11:03 -05:00
maps.asm Rename maps: 2017-12-24 18:06:12 -05:00
pokecrystal.link Move some more main.asm routines into individual files 2017-12-16 19:00:50 -05:00
roms.sha1 Use SHA1 to compare roms 2017-06-24 18:32:54 -04:00
sram.asm Move more main.asm code into individual files 2017-12-15 21:22:26 -05:00
version.asm *_crystal.asm files are no longer needed to build crystal *.o. 2016-01-29 16:24:38 -05:00
vram.asm Revert "Fix floating sections" 2017-03-24 11:51:03 +00:00
wram.asm Rename maps: 2017-12-24 18:06:12 -05:00

README.md

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb

To set up the repository, see INSTALL.md.

See also