pokecrystal/gfx/pics/248/frames.asm

26 lines
617 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
dw .frame5
.frame1
db $00 ; bitmask
db $05, $05, $05, $31, $32, $33, $34, $35, $36, $37, $38, $39
db $3a, $3b, $3c, $3d, $3e, $3f, $40, $41, $05, $42, $43
.frame2
db $01 ; bitmask
db $05, $05, $44, $45, $05, $33, $34, $46, $47, $48, $38, $39
db $49, $4a, $4b, $3d, $3e, $3f, $4c, $4d, $05, $42, $43, $4e
db $4f, $50, $51
.frame3
db $00 ; bitmask
db $05, $05, $44, $45, $05, $33, $34, $46, $47, $48, $38, $39
db $49, $4a, $4b, $3d, $3e, $3f, $4c, $4d, $05, $42, $43
.frame4
db $02 ; bitmask
db $4e, $4f, $50, $51
.frame5
db $03 ; bitmask
db $52
; 0xd982c