pokecrystal/gfx/pics/121/frames.asm

18 lines
309 B
NASM

dw .frame1
dw .frame2
dw .frame3
.frame4
db $f4, $5a, $f5, $5a
.frame1
db $00 ; bitmask
db $24, $25, $26, $27, $00, $28, $29, $2a, $2b, $2c, $2d, $2e
db $2f, $00, $30, $31, $32, $00, $33, $34, $35, $33
.frame2
db $01 ; bitmask
db $36
.frame3
db $02 ; bitmask
db $37
db $03, $03 ; unused
; 0xd5af4