pokecrystal/gfx/pics/129/frames.asm

14 lines
243 B
NASM

dw .frame1
dw .frame2
dw .frame3
.frame1
db $00 ; bitmask
db $24, $25, $26, $27, $28, $29, $2a
.frame2
db $01 ; bitmask
db $24, $2b, $27, $2c, $2d, $2e, $2f, $00, $00, $00
.frame3
db $02 ; bitmask
db $25, $27, $28, $29, $2a
; 0xd5d27