mirror of https://github.com/pret/pokecrystal.git
99 lines
2.3 KiB
NASM
99 lines
2.3 KiB
NASM
const_value set 2
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const CELADONDEPTSTORE5F_CLERK1
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const CELADONDEPTSTORE5F_CLERK2
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const CELADONDEPTSTORE5F_GENTLEMAN
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const CELADONDEPTSTORE5F_SAILOR
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const CELADONDEPTSTORE5F_TEACHER
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CeladonDeptStore5F_MapScriptHeader:
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.MapTriggers:
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db 0
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.MapCallbacks:
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db 0
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ClerkScript_0x71004:
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faceplayer
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opentext
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pokemart MARTTYPE_STANDARD, MART_CELADON_5F_1
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closetext
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end
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ClerkScript_0x7100c:
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faceplayer
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opentext
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pokemart MARTTYPE_STANDARD, MART_CELADON_5F_2
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closetext
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end
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GentlemanScript_0x71014:
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jumptextfaceplayer UnknownText_0x71023
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SailorScript_0x71017:
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jumptextfaceplayer UnknownText_0x71072
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TeacherScript_0x7101a:
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jumptextfaceplayer UnknownText_0x710b6
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CeladonDeptStore5FDirectory:
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jumptext CeladonDeptStore5FDirectoryText
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CeladonDeptStore5FElevatorButton:
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jumpstd elevatorbutton
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UnknownText_0x71023:
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text "I want to buy some"
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line "items that raise"
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para "#MON stats, but"
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line "I don't have"
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cont "enough money…"
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done
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UnknownText_0x71072:
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text "I want PP UP, so I"
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line "can raise the PP"
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para "of moves. But you"
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line "can't buy it…"
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done
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UnknownText_0x710b6:
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text "Using items on"
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line "them makes #-"
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cont "MON happy."
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para "They hate certain"
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line "items, though…"
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done
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CeladonDeptStore5FDirectoryText:
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text "5F: DRUG STORE"
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done
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CeladonDeptStore5F_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 3
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warp_def $0, $c, 1, CELADON_DEPT_STORE_4F
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warp_def $0, $f, 1, CELADON_DEPT_STORE_6F
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warp_def $0, $2, 1, CELADON_DEPT_STORE_ELEVATOR
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.XYTriggers:
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db 0
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.Signposts:
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db 2
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signpost 0, 14, SIGNPOST_READ, CeladonDeptStore5FDirectory
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signpost 0, 3, SIGNPOST_READ, CeladonDeptStore5FElevatorButton
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.PersonEvents:
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db 5
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person_event SPRITE_CLERK, 5, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, ClerkScript_0x71004, -1
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person_event SPRITE_CLERK, 5, 8, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, ClerkScript_0x7100c, -1
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person_event SPRITE_GENTLEMAN, 5, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, GentlemanScript_0x71014, -1
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person_event SPRITE_SAILOR, 4, 3, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, SailorScript_0x71017, -1
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person_event SPRITE_TEACHER, 7, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, TeacherScript_0x7101a, -1
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