mirror of https://github.com/pret/pokecrystal.git
023cfdbb05
The PartyMon struct is really the box struct with volatile variables like status added. Some other labels have been reworked. Move structs no longer have explicit labels since their location is arbitrary and usually shared. |
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.. | ||
animation_constants.asm | ||
battle_constants.asm | ||
engine_flags.asm | ||
event_flags.asm | ||
gfx_constants.asm | ||
item_constants.asm | ||
landmark_constants.asm | ||
map_constants.asm | ||
misc_constants.asm | ||
move_constants.asm | ||
music_constants.asm | ||
pokemon_constants.asm | ||
pokemon_data_constants.asm | ||
script_constants.asm | ||
sfx_constants.asm | ||
trainer_constants.asm | ||
type_constants.asm | ||
wram_constants.asm |