pokecrystal/gfx/pics/122/frames.asm

37 lines
757 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
dw .frame5
dw .frame6
dw .frame7
dw .frame8
.frame1
db $00 ; bitmask
db $00, $24, $25, $26, $27
.frame2
db $01 ; bitmask
db $00, $00, $28, $29, $26, $2a, $2b, $2c
.frame3
db $02 ; bitmask
db $00, $00, $28, $29, $26, $2a, $2b, $2c, $2d, $2e, $2f, $30
db $31, $32, $33, $34, $35, $36, $00
.frame4
db $03 ; bitmask
db $00, $24, $25, $26, $27, $2d, $2e, $2f, $30, $31, $32, $33
db $34, $35, $36, $00
.frame5
db $04 ; bitmask
db $2d, $2e, $2f, $30, $31, $32, $33, $34, $35, $36, $00
.frame6
db $05 ; bitmask
db $37
.frame7
db $06 ; bitmask
db $31, $38, $39, $35, $3a, $3b, $00
.frame8
db $07 ; bitmask
db $00, $00, $28, $29, $26, $2a, $2b, $2c, $31, $38, $39, $35
db $3a, $3b, $00
; 0xd5b60