Disassembly of Pokémon Crystal
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yenatch 52c5047a53 Remove the last incbin in map events.
Since it's unused there's no way of knowing for sure,
but movement data typically comes after scripts and
before text, and the commands make sense.
2014-07-19 13:12:43 -07:00
audio Condense cry headers to one line. 2014-07-18 17:03:52 -07:00
battle Name cry functions in home.asm. 2014-07-18 10:31:52 -07:00
constants Recomment type names. 2014-07-09 12:50:33 -07:00
data Use a macro for Odd Egg probabilities. 2014-07-18 10:31:39 -07:00
engine Name cry functions in home.asm. 2014-07-18 10:31:52 -07:00
event Consolidate monster structs in wram and sram. 2014-06-12 18:32:42 -07:00
extras@10fb7465e4 Bump pokemontools for better compression. 2014-06-04 11:32:59 -07:00
gfx Name cry functions in home.asm. 2014-07-18 10:31:52 -07:00
home Move cry functions out of home.asm. 2014-07-18 10:31:52 -07:00
items More PartyMon labels for relative addressing. 2014-06-23 12:45:30 -07:00
lib/mobile Disassemble the mobile adapter library. 2014-04-30 03:03:37 -04:00
maps Remove the last incbin in map events. 2014-07-19 13:12:43 -07:00
menu Fix static banks for monster icons. 2014-04-17 22:06:02 -04:00
misc Use {hl,de,bc}coord macros wherever possible. 2014-06-04 01:10:56 -07:00
predef More PartyMon labels for relative addressing. 2014-06-23 12:45:30 -07:00
text Recomment type names. 2014-07-09 12:50:33 -07:00
tilesets Image extensions in gfx/tilesets. 2014-04-02 00:45:07 -04:00
trainers Name and comment the trainer party reader. 2014-06-14 22:35:00 -07:00
.gitattributes don't diff .pal files as binary data 2013-12-20 00:28:14 -05:00
.gitignore .gitignore: no more globals.asm 2014-02-01 20:42:43 -05:00
.gitmodules Move extras/ into a git submodule. 2013-08-03 13:44:03 -05:00
INSTALL.md Install: gcc is required. Sudo doesn't exist in cygwin. 2014-05-01 18:36:07 -04:00
Makefile Makefile: Use lower-case variables and graphics conversion queues. 2014-06-15 16:20:40 -07:00
README.md Clean up the readme again. 2014-03-08 10:59:53 -05:00
audio.asm Include cries and sound effects in audio.asm 2014-02-06 21:22:45 -05:00
compare.sh compare.sh: diff -u 2014-02-05 18:41:04 -05:00
constants.asm Move remaining constants into constants/{misc,pokemon_data}_constants.asm 2014-02-03 18:00:51 -05:00
contents.asm Rename directory stats -> data. 2014-05-31 22:57:00 -07:00
gbhw.asm some oam constants 2013-12-01 16:40:56 -05:00
home.asm Move cry functions out of home.asm. 2014-07-18 10:31:52 -07:00
hram.asm Use a macro for Odd Egg probabilities. 2014-07-18 10:31:39 -07:00
includes.asm Get rid of globals.asm 2014-02-01 13:55:48 -05:00
interrupts.asm split out hardware interrupts 2013-09-03 17:57:47 -04:00
macros.asm Use a predef macro that takes labels instead of juggling constants. 2014-06-16 11:20:01 -07:00
main.asm Badge and move constants in Strength and Surf field effects. 2014-07-18 10:31:53 -07:00
maps.asm Move includes into object bases instead of their version wrappers. 2014-02-05 19:07:24 -05:00
maps_crystal.asm Move includes into object bases instead of their version wrappers. 2014-02-05 19:07:24 -05:00
pokecrystal.asm forgot the new pokecrystal.asm 2013-11-23 14:49:37 -05:00
preprocessor.py preprocessor: import commands `sound` and `noise` 2014-02-06 21:22:44 -05:00
prequeue.py Get rid of globals.asm 2014-02-01 13:55:48 -05:00
rst.asm split out rst vectors 2013-09-03 18:17:33 -04:00
wram.asm Cry "echo" is actually the upper byte of pitch (now a word). 2014-07-18 10:31:51 -07:00

README.md

Pokémon Crystal

This is a disassembly of Pokémon Crystal.

The following rom is used as a base:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc md5: 9f2922b235a5eeb78d65594e82ef5dde

To set up the repository, see INSTALL.md.

See also