mirror of https://github.com/pret/pokecrystal.git
647 lines
12 KiB
NASM
647 lines
12 KiB
NASM
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Special:: ; c01b
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; Run script special de.
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ld hl, SpecialsPointers
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rept 3
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add hl,de
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endr
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ld b, [hl]
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inc hl
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld a, b
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rst FarCall
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ret
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; c029
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SpecialsPointers:: ; c029
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add_special WarpToSpawnPoint
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; Communications
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add_special Special_SetBitsForLinkTradeRequest
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add_special Special_WaitForLinkedFriend
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add_special Special_CheckLinkTimeout
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add_special Special_TryQuickSave
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add_special Special_CheckBothSelectedSameRoom
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add_special Special_FailedLinkToPast
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add_special Special_CloseLink
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add_special Special_AbortLink
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add_special Special_SetBitsForBattleRequest
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add_special Special_SetBitsForTimeCapsuleRequest
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add_special Special_CheckTimeCapsuleCompatibility
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add_special Special_EnterTimeCapsule
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add_special Special_TradeCenter
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add_special Special_Colosseum
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add_special Special_TimeCapsule
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add_special Special_CableClubCheckWhichChris
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add_special Special_CheckMysteryGift
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add_special Special_GetMysteryGiftItem
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add_special Special_UnlockMysteryGift
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; Bug Catching Contest
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add_special BugContestJudging
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add_special CheckPartyFullAfterContest
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add_special CheckFirstMonFainted
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add_special ContestReturnMons
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add_special Special_GiveParkBalls
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add_special Special_CheckMagikarpLength
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add_special Special_MagikarpHouseSign
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add_special HealParty
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add_special PokemonCenterPC
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add_special Special_KrissHousePC
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add_special Special_DayCareMan
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add_special Special_DayCareLady
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add_special Special_DayCareManOutside
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add_special MoveDeletion
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add_special Special_BankOfMom
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add_special Special_MagnetTrain
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add_special SpecialNameRival
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add_special Special_SetDayOfWeek
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add_special Special_TownMap
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add_special Special_UnownPrinter
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add_special MapRadio
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add_special Special_UnownPuzzle
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add_special Special_SlotMachine
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add_special Special_CardFlip
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add_special Special_DummyNonfunctionalGameCornerGame
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add_special Special_WhiteBGMapBufferScreen
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add_special FadeBlackBGMap
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add_special Special_BattleTowerFade
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add_special Special_FadeBlackQuickly
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add_special FadeInBGMap
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add_special Special_FadeInQuickly
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add_special Special_ReloadSpritesNoPalettes
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add_special WhiteBGMap
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add_special UpdateTimePals
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add_special ClearTileMap
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add_special UpdateSprites
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add_special Special_ReplaceKrisSprite
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add_special Special_GameCornerPrizeMonCheckDex
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add_special SpecialSeenMon
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add_special WaitSFX
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add_special PlayMapMusic
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add_special RestartMapMusic
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add_special HealMachineAnim
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add_special Special_SurfStartStep
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add_special Special_FindGreaterThanThatLevel
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add_special Special_FindAtLeastThatHappy
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add_special Special_FindThatSpecies
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add_special Special_FindThatSpeciesYourTrainerID
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add_special Functionc3ef
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add_special Function17421
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add_special Function17440
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add_special Special_SelectRandomBugContestContestants
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add_special Functionc3fc
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add_special ToggleMaptileDecorations
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add_special ToggleDecorationsVisibility
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add_special SpecialGiveShuckle
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add_special SpecialReturnShuckle
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add_special Function73f7
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add_special SpecialCheckPokerus
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add_special Function24b25
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add_special Function24b4e
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add_special Function24ae8
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add_special Function4d87a
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add_special Functionc434
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add_special Functionc422
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add_special Function4d9d3
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add_special Function88018
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add_special SpecialNameRater
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add_special Functionc2da
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add_special GetFirstPokemonHappiness
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add_special CheckFirstMonIsEgg
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add_special RandomPhoneRareWildMon
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add_special RandomPhoneWildMon
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add_special RandomPhoneMon
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add_special RunCallback_04
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add_special Functionfb841
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add_special SpecialSnorlaxAwake
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add_special Function7413
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add_special Function7418
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add_special Function741d
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add_special Functionc472
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add_special ProfOaksPCBoot
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add_special SpecialGameboyCheck
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add_special SpecialTrainerHouse
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add_special Function16dc7
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add_special InitRoamMons
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add_special Functionc48f
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add_special Functionc49f
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add_special Functionc4ac
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add_special Function11ac3e
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add_special Function11b444
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add_special Function11b5e8
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add_special Function11b7e5
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add_special Function11b879
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add_special Function11b920
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add_special Function11b93b
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add_special Function1700b0
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add_special Function1700ba
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add_special Function170114
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add_special Function170215
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add_special Function1704e1
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add_special Function17021d
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add_special Function_LoadOpponentTrainerAndPokemonsWithOTSprite
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add_special Function11ba38
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add_special SpecialCheckForBattleTowerRules
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add_special Function117656
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add_special Reset
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add_special Function1011f1
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add_special Function101220
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add_special Function101225
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add_special Function101231
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add_special Function4925b
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add_special SpecialOmanyteChamber
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add_special Function11c1ab
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add_special Function170687
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add_special Special_DisplayUnownWords
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add_special Special_Menu_ChallengeExplanationCancel
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add_special Function17d2b6
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add_special Function17d2ce
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add_special Function17f53d
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add_special Function103612
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add_special SpecialHoOhChamber
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add_special Function102142
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add_special Special_CelebiShrineEvent
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add_special Function49bf9
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add_special SpecialPokeSeer
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add_special SpecialBuenasPassword
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add_special SpecialBuenaPrize
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add_special SpecialDratini
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add_special Function11485
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add_special SpecialBeastsCheck
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add_special SpecialMonCheck
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add_special Functionc225
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add_special Function170bd2
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add_special Mobile_SelectThreeMons
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add_special Function1037eb
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add_special Function10383c
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add_special Mobile_HealParty
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add_special Function14168
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add_special Function1037c2
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add_special Function10630f
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add_special Function103780
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add_special Function10387b
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add_special Function4ae12
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add_special LoadMapPalettes
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add_special Function4a927
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add_special Special_InitialSetDSTFlag
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add_special Special_InitialClearDSTFlag
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add_special SpecialNone
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; c224
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SpecialNone: ; c224
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ret
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; c225
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Functionc225: ; c225
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ld a, [ScriptVar]
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ld d, a
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callba Function57e2
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ret
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; c230
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Special_GameCornerPrizeMonCheckDex: ; c230
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ld a, [ScriptVar]
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dec a
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call CheckCaughtMon
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ret nz
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ld a, [ScriptVar]
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dec a
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call SetSeenAndCaughtMon
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call FadeToMenu
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ld a, [ScriptVar]
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ld [wd265], a
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callba Functionfb877
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call Function2b4d
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ret
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; c252
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SpecialSeenMon: ; c252
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ld a, [ScriptVar]
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dec a
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call SetSeenMon
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ret
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; c25a
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Special_FindGreaterThanThatLevel: ; c25a
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ld a, [ScriptVar]
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ld b, a
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callba _FindGreaterThanThatLevel
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jr z, FoundNone
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jr FoundOne
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Special_FindAtLeastThatHappy: ; c268
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ld a, [ScriptVar]
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ld b, a
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callba _FindAtLeastThatHappy
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jr z, FoundNone
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jr FoundOne
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Special_FindThatSpecies: ; c276
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ld a, [ScriptVar]
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ld b, a
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callba _FindThatSpecies
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jr z, FoundNone
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jr FoundOne
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Special_FindThatSpeciesYourTrainerID: ; c284
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ld a, [ScriptVar]
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ld b, a
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callba _FindThatSpeciesYourTrainerID
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jr z, FoundNone
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jr FoundOne
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FoundOne: ; c292
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ld a, $1
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ld [ScriptVar], a
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ret
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FoundNone: ; c298
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xor a
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ld [ScriptVar], a
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ret
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; c29d
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SpecialNameRival: ; 0xc29d
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ld b, $2 ; rival
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ld de, RivalName
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callba _NamingScreen
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; default to "SILVER"
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ld hl, RivalName
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ld de, DefaultRivalName
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call InitName
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ret
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; 0xc2b2
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DefaultRivalName: ; 0xc2b2
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db "SILVER@"
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SpecialNameRater: ; c2b9
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callba NameRater
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ret
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; c2c0
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Special_TownMap: ; c2c0
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call FadeToMenu
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callba Function9191c
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call Function2b4d
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ret
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; c2cd
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Special_UnownPrinter: ; c2cd
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call FadeToMenu
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callba Function16be4
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call Function2b4d
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ret
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; c2da
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Functionc2da: ; c2da
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call FadeToMenu
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callba Function3f836
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call Function2b4d
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ret
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; c2e7
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Special_KrissHousePC: ; c2e7
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xor a
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ld [ScriptVar], a
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callba Function156d9
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ld a, c
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ld [ScriptVar], a
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ret
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; c2f6
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Special_CheckMysteryGift: ; c2f6
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ld a, BANK(sMysteryGiftItem)
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call GetSRAMBank
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ld a, [sMysteryGiftItem]
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and a
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jr z, .no
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inc a
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.no
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ld [ScriptVar], a
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call CloseSRAM
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ret
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; c309
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Special_GetMysteryGiftItem: ; c309
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ld a, BANK(sMysteryGiftItem)
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call GetSRAMBank
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ld a, [sMysteryGiftItem]
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ld [CurItem], a
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ld a, $1
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ld [wd10c], a
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ld hl, NumItems
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call ReceiveItem
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jr nc, .asm_c33d
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xor a
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ld [sMysteryGiftItem], a
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call CloseSRAM
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ld a, [CurItem]
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ld [wd265], a
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call GetItemName
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ld hl, .ReceiveItemText
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call PrintText
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ld a, $1
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ld [ScriptVar], a
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ret
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.asm_c33d
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call CloseSRAM
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xor a
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ld [ScriptVar], a
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ret
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; c345
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.ReceiveItemText: ; 0xc345
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; received item
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text_jump UnknownText_0x1bd3be
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db "@"
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; 0xc34a
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BugContestJudging: ; c34a
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callba _BugContestJudging
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ld a, b
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ld [ScriptVar], a
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ret
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; c355
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MapRadio: ; c355
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ld a, [ScriptVar]
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ld e, a
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callba PlayRadio
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ret
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; c360
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Special_UnownPuzzle: ; c360
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call FadeToMenu
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callba Functione1190
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ld a, [wd0ec]
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ld [ScriptVar], a
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call Function2b4d
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ret
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; c373
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Special_SlotMachine: ; c373
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call Special_CheckCoins
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ret c
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ld a, BANK(_SlotMachine)
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ld hl, _SlotMachine
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call Special_StartGameCornerGame
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ret
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; c380
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Special_CardFlip: ; c380
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call Special_CheckCoins
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ret c
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ld a, BANK(_CardFlip)
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ld hl, _CardFlip
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call Special_StartGameCornerGame
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ret
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; c38d
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Special_DummyNonfunctionalGameCornerGame: ; c38d
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call Special_CheckCoins
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ret c
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ld a, BANK(_DummyGame)
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ld hl, _DummyGame
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call Special_StartGameCornerGame
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ret
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; c39a
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Special_StartGameCornerGame: ; c39a
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call Function31cf
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call FadeToMenu
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ld hl, wd0e8
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ld a, [hli]
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push af
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ld a, [hli]
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ld h, [hl]
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ld l, a
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pop af
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rst FarCall
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call Function2b4d
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ret
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; c3ae
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Special_CheckCoins: ; c3ae
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ld hl, Coins
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ld a, [hli]
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or [hl]
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jr z, .asm_c3c4
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ld a, COIN_CASE
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ld [CurItem], a
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ld hl, NumItems
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call CheckItem
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jr nc, .asm_c3c9
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and a
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ret
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.asm_c3c4
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ld hl, UnknownText_0xc3d1
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jr .asm_c3cc
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.asm_c3c9
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ld hl, UnknownText_0xc3d6
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.asm_c3cc
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call PrintText
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scf
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ret
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; c3d1
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UnknownText_0xc3d1: ; 0xc3d1
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; You have no coins.
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text_jump UnknownText_0x1bd3d7
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db "@"
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; 0xc3d6
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UnknownText_0xc3d6: ; 0xc3d6
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; You don't have a COIN CASE.
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text_jump UnknownText_0x1bd3eb
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db "@"
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; 0xc3db
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Special_WhiteBGMapBufferScreen: ; c3db
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call WhiteBGMap
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call BufferScreen
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ret
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; c3e2
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ScriptReturnCarry: ; c3e2
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jr c, .carry
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xor a
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ld [ScriptVar], a
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ret
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.carry
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ld a, 1
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ld [ScriptVar], a
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ret
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; c3ef
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Functionc3ef: ; c3ef
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callba Function1150c
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ld a, [wdc3a]
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ld [ScriptVar], a
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ret
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; c3fc
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Functionc3fc: ; c3fc
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ld a, [ScriptVar]
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ld [wdfce], a
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ret
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; c403
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LoadWildData:: ; c403
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ld a, c
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and a
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jr nz, .swarm_route35
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; swarm dark cave violet entrance
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ld a, d
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ld [wdfcc], a
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ld a, e
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ld [wdfcd], a
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ret
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.swarm_route35
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ld a, d
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ld [wdc5a], a
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ld a, e
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ld [wdc5b], a
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ret
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; c419
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SpecialCheckPokerus: ; c419
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; Check if a monster in your party has Pokerus
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callba CheckPokerus
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jp ScriptReturnCarry
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; c422
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Functionc422: ; c422
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callba Function1152b
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ld hl, wdc9d
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res 0, [hl]
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callba Function5d33
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ret
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; c434
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Functionc434: ; c434
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callba Function11542
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jp ScriptReturnCarry
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; c43d
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SpecialSnorlaxAwake: ; 0xc43d
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; Check if the Poké Flute channel is playing, and if the player is standing
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; next to Snorlax.
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; outputs:
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; ScriptVar is 1 if the conditions are met, otherwise 0.
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; check background music
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ld a, [wMapMusic]
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cp MUSIC_POKE_FLUTE_CHANNEL
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jr nz, .nope
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ld a, [XCoord]
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ld b, a
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ld a, [YCoord]
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ld c, a
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ld hl, .ProximityCoords
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.loop
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ld a, [hli]
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cp $ff
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jr z, .nope
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cp b
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jr nz, .nextcoord
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ld a, [hli]
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cp c
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jr nz, .loop
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ld a, $1
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jr .done
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.nextcoord
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inc hl
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jr .loop
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.nope
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xor a
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.done
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ld [ScriptVar], a
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ret
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.ProximityCoords
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; x, y
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db 33, 8 ; left
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db 34, 10 ; below
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db 35, 10 ; below
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db 36, 8 ; right
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db 36, 9 ; right
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db $ff
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Functionc472: ; c472
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ld a, [CurPartySpecies]
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jp PlayCry
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; c478
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SpecialGameboyCheck: ; c478
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ld a, [hCGB]
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and a
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jr nz, .cgb
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ld a, [hSGB]
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and a
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jr nz, .sgb
|
|
|
|
.gb
|
|
xor a
|
|
jr .done
|
|
.sgb
|
|
ld a, 1
|
|
jr .done
|
|
.cgb
|
|
ld a, 2
|
|
.done
|
|
ld [ScriptVar], a
|
|
ret
|
|
|
|
|
|
Functionc48f: ; c48f
|
|
ld a, MUSIC_NONE % $100
|
|
ld [MusicFadeIDLo], a
|
|
ld a, MUSIC_NONE / $100
|
|
ld [MusicFadeIDHi], a
|
|
ld a, $2
|
|
ld [MusicFade], a
|
|
ret
|
|
; c49f
|
|
|
|
Functionc49f: ; c49f
|
|
call FadeToMenu
|
|
callba Function1dd702
|
|
call Function2b4d
|
|
ret
|
|
; c4ac
|
|
|
|
Functionc4ac: ; c4ac
|
|
call FadeToMenu
|
|
callba Function84688
|
|
call Function2b4d
|
|
ret
|
|
; c4b9
|
|
|
|
SpecialTrainerHouse: ; 0xc4b9
|
|
ld a, BANK(sMysteryGiftTrainerHouseFlag)
|
|
call GetSRAMBank
|
|
ld a, [sMysteryGiftTrainerHouseFlag]
|
|
ld [ScriptVar], a
|
|
jp CloseSRAM
|